Hi all

I am exploring the ICE Hull Deformer for creating a large and radical
animated deformation of a vehicle, as it is much faster than the standard
cage deformer for highres meshes and cages.

I have some trouble with concave areas though, like in the wheel wells.
They appear to not be affected by the cage. I am guessing this is down to
the raycasting done in evaluating which surface points to affect, but is
there a way to fix this?

Morten

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