Hi all I am exploring the ICE Hull Deformer for creating a large and radical animated deformation of a vehicle, as it is much faster than the standard cage deformer for highres meshes and cages.
I have some trouble with concave areas though, like in the wheel wells. They appear to not be affected by the cage. I am guessing this is down to the raycasting done in evaluating which surface points to affect, but is there a way to fix this? Morten

