yeah, thats pretty much what I did. I didn't have much strand experience
prior so I was just over complicating things.

thanks for the help.

On Wed, Oct 15, 2014 at 11:18 AM, Florian Juri <[email protected]>
wrote:

> hey Will,
> can't you just do all this on strand creation?
>
>
> randomize value by range --> strand length ("create strands" compound)
>
> randomize value by range --> multiply --> num segments ("create strands"
> compound)
>
> On Wed, Oct 1, 2014 at 5:58 PM, Will Sharkey <[email protected]>
> wrote:
>
>> thanks for the help!
>>
>> Ok cool. Does every every point have the same amount of vectors in 
>> strandposition,
>> unless specified? How would I go about altering strandposition based on
>> length and get that data into the segment number?
>>
>> I thought i could just get the: strandposition --> Get Array Size --> nb
>> of segments .  but Im not understanding things correctly..
>>
>>
>>
>>
>>
>> On Wed, Oct 1, 2014 at 12:15 PM, Vladimir Jankijevic <
>> [email protected]> wrote:
>>
>>> yes you can. every point in the pointcloud has an attribute called
>>> strandposition which is an array of vectors. the size of this array defines
>>> how many strandsegments that point has.
>>>
>>> best,
>>> vladimir
>>>
>>> On Wed, Oct 1, 2014 at 12:08 PM, Will Sharkey <[email protected]>
>>> wrote:
>>>
>>>> Can you alter the number of segments of strands based on length? eg
>>>> small strands have 2 segments and large stands have 8 segments?
>>>>
>>>> Or are segments constant across a point cloud?
>>>>
>>>> cheers.
>>>>
>>>>
>>>>
>>>
>>
>

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