yeah, thats pretty much what I did. I didn't have much strand experience prior so I was just over complicating things.
thanks for the help. On Wed, Oct 15, 2014 at 11:18 AM, Florian Juri <[email protected]> wrote: > hey Will, > can't you just do all this on strand creation? > > > randomize value by range --> strand length ("create strands" compound) > > randomize value by range --> multiply --> num segments ("create strands" > compound) > > On Wed, Oct 1, 2014 at 5:58 PM, Will Sharkey <[email protected]> > wrote: > >> thanks for the help! >> >> Ok cool. Does every every point have the same amount of vectors in >> strandposition, >> unless specified? How would I go about altering strandposition based on >> length and get that data into the segment number? >> >> I thought i could just get the: strandposition --> Get Array Size --> nb >> of segments . but Im not understanding things correctly.. >> >> >> >> >> >> On Wed, Oct 1, 2014 at 12:15 PM, Vladimir Jankijevic < >> [email protected]> wrote: >> >>> yes you can. every point in the pointcloud has an attribute called >>> strandposition which is an array of vectors. the size of this array defines >>> how many strandsegments that point has. >>> >>> best, >>> vladimir >>> >>> On Wed, Oct 1, 2014 at 12:08 PM, Will Sharkey <[email protected]> >>> wrote: >>> >>>> Can you alter the number of segments of strands based on length? eg >>>> small strands have 2 segments and large stands have 8 segments? >>>> >>>> Or are segments constant across a point cloud? >>>> >>>> cheers. >>>> >>>> >>>> >>> >> >

