ok cool, no worries! On Wed, Oct 15, 2014 at 4:35 PM, Will Sharkey <[email protected]> wrote:
> yeah, thats pretty much what I did. I didn't have much strand experience > prior so I was just over complicating things. > > thanks for the help. > > On Wed, Oct 15, 2014 at 11:18 AM, Florian Juri < > [email protected]> wrote: > >> hey Will, >> can't you just do all this on strand creation? >> >> >> randomize value by range --> strand length ("create strands" compound) >> >> randomize value by range --> multiply --> num segments ("create strands" >> compound) >> >> On Wed, Oct 1, 2014 at 5:58 PM, Will Sharkey <[email protected]> >> wrote: >> >>> thanks for the help! >>> >>> Ok cool. Does every every point have the same amount of vectors in >>> strandposition, >>> unless specified? How would I go about altering strandposition based on >>> length and get that data into the segment number? >>> >>> I thought i could just get the: strandposition --> Get Array Size --> >>> nb of segments . but Im not understanding things correctly.. >>> >>> >>> >>> >>> >>> On Wed, Oct 1, 2014 at 12:15 PM, Vladimir Jankijevic < >>> [email protected]> wrote: >>> >>>> yes you can. every point in the pointcloud has an attribute called >>>> strandposition which is an array of vectors. the size of this array defines >>>> how many strandsegments that point has. >>>> >>>> best, >>>> vladimir >>>> >>>> On Wed, Oct 1, 2014 at 12:08 PM, Will Sharkey <[email protected]> >>>> wrote: >>>> >>>>> Can you alter the number of segments of strands based on length? eg >>>>> small strands have 2 segments and large stands have 8 segments? >>>>> >>>>> Or are segments constant across a point cloud? >>>>> >>>>> cheers. >>>>> >>>>> >>>>> >>>> >>> >> >

