ok cool, no worries!

On Wed, Oct 15, 2014 at 4:35 PM, Will Sharkey <[email protected]>
wrote:

> yeah, thats pretty much what I did. I didn't have much strand experience
> prior so I was just over complicating things.
>
> thanks for the help.
>
> On Wed, Oct 15, 2014 at 11:18 AM, Florian Juri <
> [email protected]> wrote:
>
>> hey Will,
>> can't you just do all this on strand creation?
>>
>>
>> randomize value by range --> strand length ("create strands" compound)
>>
>> randomize value by range --> multiply --> num segments ("create strands"
>> compound)
>>
>> On Wed, Oct 1, 2014 at 5:58 PM, Will Sharkey <[email protected]>
>> wrote:
>>
>>> thanks for the help!
>>>
>>> Ok cool. Does every every point have the same amount of vectors in 
>>> strandposition,
>>> unless specified? How would I go about altering strandposition based on
>>> length and get that data into the segment number?
>>>
>>> I thought i could just get the: strandposition --> Get Array Size -->
>>> nb of segments .  but Im not understanding things correctly..
>>>
>>>
>>>
>>>
>>>
>>> On Wed, Oct 1, 2014 at 12:15 PM, Vladimir Jankijevic <
>>> [email protected]> wrote:
>>>
>>>> yes you can. every point in the pointcloud has an attribute called
>>>> strandposition which is an array of vectors. the size of this array defines
>>>> how many strandsegments that point has.
>>>>
>>>> best,
>>>> vladimir
>>>>
>>>> On Wed, Oct 1, 2014 at 12:08 PM, Will Sharkey <[email protected]>
>>>> wrote:
>>>>
>>>>> Can you alter the number of segments of strands based on length? eg
>>>>> small strands have 2 segments and large stands have 8 segments?
>>>>>
>>>>> Or are segments constant across a point cloud?
>>>>>
>>>>> cheers.
>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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