How precise does the volume emission need to be? Judging from those rocks you could get away with randomising the emission position a bit. As long as it is within the emitting geometry it should have the same effect as volume emission.
On 21 October 2014 13:43, Eric Thivierge <[email protected]> wrote: > Can you apply and Attribute Display prop to the cached point cloud to see > if there are 'PointVelocity' values being read in by the cache? Will help > you debug it by showing you it wasn't cached out. > > Eric T. > > > On Tuesday, October 21, 2014 7:40:57 AM, Morten Bartholdy wrote: > >> I am emitting particles from a cached pointcloud and would like them >> to inherit some velocity from the emitter particles. The inherit >> emitter velocity node goes red, apparently caused by the compounds Get >> PointVelocity from the Particle Emit Location. I did cache >> PointVelocity on the emitter pointcloud, so I am not sure why it isn't >> read. Is there a way to fix this? >> >> On a side note - I managed to emit from the cached pointcloud, but it >> emits from point positions - I would like to emit from surface or >> volume of the instanced geometry on the cached pointcloud. So far I >> have not found a way to do this - is it possible directly or perhaps >> via workaround? I tried emPolygonizer4 on the cached pointcloud in an >> attempt to emit from that geometry but so far I have not got it working. >> >> Thanks - Morten >> >> > -- Brandt Animation www.brandtanim.co.uk 020 7734 0196

