Thanks for the suggestions. Have managed to recover the scene with a copied
scenetoc and some model name guesswork... Will make sure scenetocs are
always recorded in the future! And scene toc manager is now part of the
toolset.

Cheers!

On 4 November 2014 11:20, Cristobal Infante <[email protected]> wrote:

> Hi Matt,
>
> Use the Scene Toc Manager created by Alok, it's been a great time saver
> here.
>
> Search for  "ScnToc" in http://rray.de/xsi/
>
> If the plugin doesn't work with your version of Softimage, you can always
> use the standalone.
>
>
>
> On 4 November 2014 00:21, Matt Lind <[email protected]> wrote:
>
>>   make sure you have all the required plugins and shaders installed or
>> else you’ll get all sorts of problems like this.
>>
>> Next on the list of things to try is activate all levels of script
>> logging and verbosity you can, and make sure to dump it out to a script log
>> on your hard drive (.log).  then load the scene.  hopefully something will
>> be dumped to the log you can work with such as an error or warning message
>> indicating the problem.
>>
>> I would write a few simple event scripts to dump the model names and
>> actions attempted as the scene is being loaded.  You can use the
>> information to incrementally build a new .scntoc file and offload the
>> model(s) that give you problems.  This, of course, would be iterative.
>>
>> To isolate the problem of being a graphics issue vs. a data integrity
>> issue, try loading the scene using xsibatch.exe instead.  If it doesn’t
>> crash, you can save the scene to generate a .scntoc so you can offload your
>> models when loading with xsi.exe.
>>
>>
>> Matt
>>
>>
>>
>>
>>
>>
>>
>
>


-- 
www.matinai.com

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