For the 'coagulate' part, if you want the lights to move to the centre, you
can do a linear interpolate between the current point positions and the
central point ('pointer' in your ICE set up?). The blend value will give a
nice controllable attraction that should move into a round blurry shape.
Blend can obviously also accept inputs so you could do a distance to null
test or something.If you want a pure circle you could create a hidden cylinder, get closest location and use that to define the point position (you could then apply randomize to the positions to make it look 'fuzzy'). I'm a bit unclear on exactly what you're trying for but maybe that helps? On 6 November 2014 16:43, Byron Nash <[email protected]> wrote: > I seem to have it working. See the screenshot for what I did. > > Here's what happens in the shot: I generated a bunch of points on a > polygon and used a texture map to filter them. It's basically a satellite > view of our state with the nighttime lights. The points of light then need > to coagulate in the center of the state. It would end up looking like you > just scattered them around a central point. > > The tree is really slow right now. I think it might be the generate sample > set that I'm using to get the points to start with. > > On Thu, Nov 6, 2014 at 6:34 AM, patrick nethercoat < > [email protected]> wrote: > >> Can you give us a bit more of an idea what you're aiming for? Animate >> into a round blurry shape from what/where? >> >> On 5 November 2014 18:05, gareth bell <[email protected]> wrote: >> >>> emit from a spherical/cylinderical volume? >>> >>> ------------------------------ >>> From: [email protected] >>> Date: Wed, 5 Nov 2014 12:56:51 -0500 >>> Subject: ICE: Randomized circular clump >>> To: [email protected] >>> >>> I need to animate my points into a round blurry shape. Both randomize >>> and turbulence generate a squarish volume of points. I have tried a few >>> approaches to make them clump but haven't gotten anything yet. I'm sure >>> it's something simple I'm overlooking. This is an unsimulated cloud. >>> >>> Tips appreciated >>> >>> Byron >>> >> >> >> >> -- >> Brandt Animation >> www.brandtanim.co.uk >> 020 7734 0196 >> > >

