Hi guys, I'm getting used to the blend shapes in Maya, but I'm still slow with modeling, so I'm mostly using Softimage for modeling. Since I have lots of blend shape to create and I don't want to go back and forth from Softimage ( modeling ) to Maya ( assign blendshapes ) is there a similar way to setup blend shapes in Softimage?
Means that I create variations of the same mesh ( so meshes with the same number of polys/vertex ) and later I add those meshes to the shape manager or any other tool that works similar to the blend shape manager in Maya. Cheers Nicolas

