Hi guys,

I'm getting used to the blend shapes in Maya, but I'm still slow with
modeling, so I'm mostly using Softimage for modeling.
Since I have lots of blend shape to create and I don't want to go back and
forth from Softimage ( modeling ) to Maya ( assign blendshapes ) is there a
similar way to setup blend shapes in Softimage?

Means that I create variations of the same mesh ( so meshes with the same
number of polys/vertex ) and later I add those meshes to the shape manager
or any other tool that works similar to the blend shape manager in Maya.

Cheers

Nicolas

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