Hi,
Yes, it's the "deform/shape/select shape key" method

A+

On 12 November 2014 09:06, Nicolas Esposito <[email protected]> wrote:

> Hi guys,
>
> I'm getting used to the blend shapes in Maya, but I'm still slow with
> modeling, so I'm mostly using Softimage for modeling.
> Since I have lots of blend shape to create and I don't want to go back and
> forth from Softimage ( modeling ) to Maya ( assign blendshapes ) is there a
> similar way to setup blend shapes in Softimage?
>
> Means that I create variations of the same mesh ( so meshes with the same
> number of polys/vertex ) and later I add those meshes to the shape manager
> or any other tool that works similar to the blend shape manager in Maya.
>
> Cheers
>
> Nicolas
>

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