Hi, Yes, it's the "deform/shape/select shape key" method A+
On 12 November 2014 09:06, Nicolas Esposito <[email protected]> wrote: > Hi guys, > > I'm getting used to the blend shapes in Maya, but I'm still slow with > modeling, so I'm mostly using Softimage for modeling. > Since I have lots of blend shape to create and I don't want to go back and > forth from Softimage ( modeling ) to Maya ( assign blendshapes ) is there a > similar way to setup blend shapes in Softimage? > > Means that I create variations of the same mesh ( so meshes with the same > number of polys/vertex ) and later I add those meshes to the shape manager > or any other tool that works similar to the blend shape manager in Maya. > > Cheers > > Nicolas >

