yea well you can select child / branch in maya.. select parent and then..
imagine that. script.. type *select -hi* in command line if I remember
corectly, and was ti ctrl+enter or?

welcome to maya worlds, where script is worth a thousand clicks :)

On Wed, Nov 19, 2014 at 3:16 PM, Eric Thivierge <[email protected]>
wrote:

> There is a check box in the prefs to not highlight children. Unfortunately
> there is no way to branch select in Maya. You should check out the learning
> channel for the Softimage > Maya transition vids. They had a decent one
> about the differences in selection between the two apps. I found it pretty
> helpful and it had one or two little things I didn't realize were in there.
> Nothing ground breaking but helpful.
>
> Eric T.
>
> On Wednesday, November 19, 2014 7:06:35 AM, Peter Agg wrote:
>
>> Okay, another one of these little things that confuse me! Does anyone
>> know if there's a way to get Maya to use a Softimage-style selection
>> highlighting? I can only find a way to make it do that weird thing
>> where half of the screen turns pink/bright green or turn it off so I
>> have no selection feedback whatsoever (which is preferable, but not
>> ideal).
>>
>> Just want to make sure I'm not missing a small check-box somewhere.
>>
>> On 5 November 2014 21:14, Jill Ramsay (Contractor)
>> <[email protected] <mailto:[email protected]>> wrote:
>>
>>     Yes, I agree it's confusing and should be revisited.  Glad you
>>     like the default scene thing, though!
>>
>>     Humanize Maya is an ongoing initiative that will not be completed
>>     in a single release, but you can expect to reap the first round of
>>     benefits from it in the next major release, assuming all goes as
>>     planned.
>>
>>     Regards,
>>     Jill
>>
>>
>>     From: [email protected]
>>     <mailto:[email protected]>
>>     [mailto:[email protected]
>>     <mailto:[email protected]>] On Behalf Of
>>     Andi Farhall
>>     Sent: November-05-14 6:34 AM
>>     To: [email protected]
>>     <mailto:[email protected]>
>>     Subject: RE: more maya......
>>
>>     Hi Jill,
>>
>>     Sofimage has one preference page to set fps, the only time I've
>>     ever had a problem is when a scene with an incorrect frame rate
>>     gets merged in. No need for two completely disconnected preference
>>     locations to do it. This is an example of why maya needs rethinking.
>>
>>     Clearly what Ben described is the answer to the specific issue
>>     (thanks Ben) but would you agree that this messy and disconnected
>>     approach to UI is something that really should have been addressed
>>     in the market leader?
>>
>>     When will the meat of the humanize maya project be available to see?
>>
>>
>>     cheers,
>>
>>     Andi
>>
>>     P.s I quite like the default scene setting in Maya..... I made a
>>     button in soft to do the same thing so Maya is one click ahead as
>>     far as that's concerned ;-)
>>
>>
>>
>>
>>
>>
>

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