Constraints look exactly the same... Its very odd not very clear...

Sofronis Efstathiou

Postgraduate Framework Leader and BFX Festival Director
Computer Animation Academic Group
National Centre for Computer Animation

Email: [email protected]

Tel: +44 (0) 1202 965805

Profile: http://uk.linkedin.com/in/sofronisefstathiou

Student Work:
http://www.youtube.com/NCCA3DAnimation
http://www.youtube.com/NCCADigitalFX
http://www.youtube.com/NCCAAnimation




-----Original Message-----
From: Simon Reeves [[email protected]]
Received: Thursday, 27 Nov 2014, 5:48PM
To: [email protected] [[email protected]]
Subject: Re: Need your opinion to improve Maya Outliner/ Attribute Editor

I've only used maya a tiny tiny bit, but Im glad I can see a lot of stuff in 
the node editor.
With the properties of the node pops up in the attribute editor, that's just 
like looking at everything through the render tree in xsi (which I did, passes, 
cameras, lights)

this is a bit mad though

[cid:ii_149f25d19d2906f0]



Simon Reeves
London, UK
[email protected]<mailto:[email protected]>
www.simonreeves.com<http://www.simonreeves.com>
www.analogstudio.co.uk<http://www.analogstudio.co.uk>

On 27 November 2014 at 09:45, Sidi, Daniel 
<[email protected]<mailto:[email protected]>> wrote:
Hi,

I think it would be great if we can have colour-coded nodes in the Outliner. A 
bit like the way you can do that in Softimage. It is not very important, but 
would be helpful for keeping things organised.

Also, middle-click to select hierarchy is really handy. Please can we have that?

Thanks!


________________________________
From: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 on behalf of Shuting Chang 
[[email protected]<mailto:[email protected]>]
Sent: 26 November 2014 02:06
To: [email protected]<mailto:[email protected]>
Cc: Mark Jamieson
Subject: Need your opinion to improve Maya Outliner/ Attribute Editor

Hi there,

I’d like to say that Maya is really moving forward. We are looking into 
improving Outliner and Attribute Editor.
I know the strongest request is to have multiply dock-able Outliners and 
Attribute Editors with the function to pin to certain objects.

Other than that, I won’t list any thing else as I don’t want to lead the 
direction of the discussion. How we improve the Outliner and AE is totally 
decided by your input. Please let us know what bothers right now and how 
current Outliner and AE are blocking you.

Ideas and Inputs please.

Thanks in advance for you help. This means tremendous for us.
Shuting
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