Hi everyone ! I'm trying to render with two camera (stereo) and the hardware renderer. I cannot use the stereo rig I cannot use the camera sequencer.
So I created a group with the two camera inside. In the render pass, the Pass Camera parameter is set to the camera group In the Render Channel Output I use this : [Pass]_[Framebuffer]_[Camera] When I render with MR, No problems : All the frame are write on disk (Left and right) But when I use the Hardware renderer : Only the frame for first cam are written. The calculation is done but the files are overwritten (they keep the filename of the first cam). If someone can help me !!! Cheers Emmanuel Allasia - R&D 3D MatchMovers <http://www.3d-matchmovers.com/> | Gobi Studio <http://www.gobistudio.fr/> +33 663 713 381 / +33 491 088 916

