Hi everyone !

I'm trying to render with two camera (stereo) and the hardware renderer.
I cannot use the stereo rig
I cannot use the camera sequencer.

So I created a group with the  two camera inside.
In the render pass, the Pass Camera parameter is set to the camera group
In the Render Channel Output I use this :  [Pass]_[Framebuffer]_[Camera]

When I render with MR, No problems : All the frame are write on disk (Left
and right)
But when I use the Hardware renderer : Only the frame for first cam are
written.
The calculation is done but the files are overwritten (they keep the
filename of the first cam).

If someone can help me !!!

Cheers



Emmanuel Allasia - R&D
3D MatchMovers <http://www.3d-matchmovers.com/> | Gobi Studio
<http://www.gobistudio.fr/>
+33 663 713 381 / +33 491 088 916

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