Because it's cooler? (pun intended). With enough cores also reasonably faster if you bake the binding to an ICE attribute, it's a widely scaling operation you can kernel out per point.
On Tue, Jan 20, 2015 at 2:57 AM, Matt Lind <speye...@hotmail.com> wrote: > You already have a surface deformer, why does it need to be in ICE? > > Matt > > > > > Date: Mon, 19 Jan 2015 15:36:16 +0200 > From: Gerbrand Nel <nagv...@gmail.com> > Subject: ICE surface deformer > To: softimage@listproc.autodesk.com > > > Hi guys > Does anyone know of a surface deformer(same as the "out of the box" > surface deformer), like the curve deformer in ICE? > Hope that sentence made sense :) > Thanks > G > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!