I pretty much abandoned Maya after rigging a character in it.
Picked it up again when I found the UnrealEngine auto rig, but nearly
lost my shit around the whole "z is up" thing
Thanks so much for this!!
This might make me take on some character work in maya.
Houdini version maybe?? :)
G
On 27/01/2015 03:21, Jeremie Passerin wrote:
Hey guys,
Miquel did an awesome job on this one. I played a bit with it and it's
pretty close to what it is in Softimage. It's not the full toolset
though.. but it makes sense as you might not need the same kind of
tools in Maya anyway.
Miquel knows Gear better than I do now. I haven't touch it for a while
so you can trust him to be the perfect guy for the job. He knows the
tool, knows what it is good for and has paid attention to make sure
those nice things are now available in your least favorite software ;-)
On 26 January 2015 at 17:10, Tenshi S. <[email protected]
<mailto:[email protected]>> wrote:
I always wanted an upgrade version of the old forgotten Gear..for
Softimage; it deserved it.
Anyway. Thanks for sharing Miguel.
On Mon, Jan 26, 2015 at 6:36 PM, Martin Contel
<[email protected] <mailto:[email protected]>> wrote:
So cool, Miquel!!! :D
--
Martin Contel
Square Enix (Visual Works)
On Tue, Jan 27, 2015 at 2:49 AM, Andreas Böinghoff
<[email protected]
<mailto:[email protected]>> wrote:
Nice Stuff Miquel!
On 26/01/2015 17:25, Miquel Campos wrote:
Hello,
I didn't post in the Softimage list since long time. But
today I have some news. Not for Softimage, but I hope it
helps to make less painful the transition to Maya (if you
decide to make it, of course!)
The Gear version for Maya is ready. The public release
will be next Monday, February 2nd.
More info about mGear and a little teaser:
http://www.miquel-campos.com/post/109208179003/mgear
Best regards,
Miquel
----------------------------------------------------
Miquel Campos
www.miquel-campos.com <http://www.miquel-campos.com>