Hi Eugene, sorry for the poor reply, forgot to said i use it for simple
asset reviewing, the materials i use are basic materials, since i do the
shading work on Unreal.
What exactly do you want to export?
F.


2015-02-18 20:13 GMT-03:00 Eugene Flormata <[email protected]>:

> thanks? any materials to read for maintaining textures and stuff? just
> wanting to try stuff on iphone app version
> not sure how to use the Dx11 shaders
>
> On Wed, Feb 18, 2015 at 2:29 PM, Francisco Criado <[email protected]>
> wrote:
>
>> Hi Eugene,
>> i´m using it with 2013 and 2014 binary and ascii formats and works like a
>> charm, with and without animation.
>> Hope it helps.
>>
>> F.
>>
>>
>> 2015-02-18 19:15 GMT-03:00 Eugene Flormata <[email protected]>:
>>
>>> anyone know how to export fbx files to be read into this?
>>>
>>> http://area.autodesk.com/products/features/fbx
>>>
>>>
>>
>>
>> --
>>
>>
>>
>


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