Hi Eugene, sorry for the poor reply, forgot to said i use it for simple asset reviewing, the materials i use are basic materials, since i do the shading work on Unreal. What exactly do you want to export? F.
2015-02-18 20:13 GMT-03:00 Eugene Flormata <[email protected]>: > thanks? any materials to read for maintaining textures and stuff? just > wanting to try stuff on iphone app version > not sure how to use the Dx11 shaders > > On Wed, Feb 18, 2015 at 2:29 PM, Francisco Criado <[email protected]> > wrote: > >> Hi Eugene, >> i´m using it with 2013 and 2014 binary and ascii formats and works like a >> charm, with and without animation. >> Hope it helps. >> >> F. >> >> >> 2015-02-18 19:15 GMT-03:00 Eugene Flormata <[email protected]>: >> >>> anyone know how to export fbx files to be read into this? >>> >>> http://area.autodesk.com/products/features/fbx >>> >>> >> >> >> -- >> >> >> > --

