yah no problem, it's more out of curiosity than anything. just to put cool
models on phone really haha

On Wed, Feb 18, 2015 at 3:19 PM, Francisco Criado <[email protected]>
wrote:

> Hi Eugene, sorry for the poor reply, forgot to said i use it for simple
> asset reviewing, the materials i use are basic materials, since i do the
> shading work on Unreal.
> What exactly do you want to export?
> F.
>
>
> 2015-02-18 20:13 GMT-03:00 Eugene Flormata <[email protected]>:
>
> thanks? any materials to read for maintaining textures and stuff? just
>> wanting to try stuff on iphone app version
>> not sure how to use the Dx11 shaders
>>
>> On Wed, Feb 18, 2015 at 2:29 PM, Francisco Criado <[email protected]>
>> wrote:
>>
>>> Hi Eugene,
>>> i´m using it with 2013 and 2014 binary and ascii formats and works like
>>> a charm, with and without animation.
>>> Hope it helps.
>>>
>>> F.
>>>
>>>
>>> 2015-02-18 19:15 GMT-03:00 Eugene Flormata <[email protected]>:
>>>
>>>> anyone know how to export fbx files to be read into this?
>>>>
>>>> http://area.autodesk.com/products/features/fbx
>>>>
>>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>
>
>
> --
>
>
>

Reply via email to