yah no problem, it's more out of curiosity than anything. just to put cool models on phone really haha
On Wed, Feb 18, 2015 at 3:19 PM, Francisco Criado <[email protected]> wrote: > Hi Eugene, sorry for the poor reply, forgot to said i use it for simple > asset reviewing, the materials i use are basic materials, since i do the > shading work on Unreal. > What exactly do you want to export? > F. > > > 2015-02-18 20:13 GMT-03:00 Eugene Flormata <[email protected]>: > > thanks? any materials to read for maintaining textures and stuff? just >> wanting to try stuff on iphone app version >> not sure how to use the Dx11 shaders >> >> On Wed, Feb 18, 2015 at 2:29 PM, Francisco Criado <[email protected]> >> wrote: >> >>> Hi Eugene, >>> i´m using it with 2013 and 2014 binary and ascii formats and works like >>> a charm, with and without animation. >>> Hope it helps. >>> >>> F. >>> >>> >>> 2015-02-18 19:15 GMT-03:00 Eugene Flormata <[email protected]>: >>> >>>> anyone know how to export fbx files to be read into this? >>>> >>>> http://area.autodesk.com/products/features/fbx >>>> >>>> >>> >>> >>> -- >>> >>> >>> >> > > > -- > > >

