your scene was a flat hierarchy, so local and global are both world space, right?
On Sun, Mar 8, 2015 at 3:20 PM, Eric Thivierge <[email protected]> wrote: > I think Maya only works with locals as there were no ports for global > aside from the World Matrix port. I'm really not that familiar with Maya > though. Really whatever params are available in the Maya node graph that > have types that the DFG can output, should be able to be driven by them. > Again this is just alpha and I've only had a day or so to play with it. > > >

