your scene was a flat hierarchy, so local and global are both world space,
right?

On Sun, Mar 8, 2015 at 3:20 PM, Eric Thivierge <[email protected]> wrote:

> I think Maya only works with locals as there were no ports for global
> aside from the World Matrix port. I'm really not that familiar with Maya
> though. Really whatever params are available in the Maya node graph that
> have types that the DFG can output, should be able to be driven by them.
> Again this is just alpha and I've only had a day or so to play with it.
>
>
>

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