Yes my scene was flat so it was all done in world space. I'm really not sure if you have access to world and local in Maya. Happen to know Mr. Caron? :)
Eric T. -------------------------------------------- Eric Thivierge http://www.ethivierge.com On Sun, Mar 8, 2015 at 6:24 PM, Steven Caron <[email protected]> wrote: > your scene was a flat hierarchy, so local and global are both world space, > right? > > On Sun, Mar 8, 2015 at 3:20 PM, Eric Thivierge <[email protected]> > wrote: > >> I think Maya only works with locals as there were no ports for global >> aside from the World Matrix port. I'm really not that familiar with Maya >> though. Really whatever params are available in the Maya node graph that >> have types that the DFG can output, should be able to be driven by them. >> Again this is just alpha and I've only had a day or so to play with it. >> >> >>

