Thanks Eric- works a treat, and proves that there is quite an overhead with the alembic properties - scrubbing is much faster on the plotted geometry. Unfortunately the problem with the geometry persists - I get instant crashes when opening a renderregion :/
I will see if I can fix it by dotxsi or fbx IO. MB Den 19. marts 2015 kl. 14:02 skrev Eric Thivierge <[email protected]>: > heavy... > 1. Select the mesh. > 2. Freeze Modeling (Make sure alembic topo op gets frozen) > 3. Use the Animate > Tools > Plot > Shape. > 4. Delete Alembic PolyMesh Op off of the mesh. > Eric T. > > On 3/19/2015 8:58 AM, Morten Bartholdy wrote: > > Hmm - does someone here know - is it possible to clone the alembic geometry > > and bake it to shapes, effectively making the geometry local in the scene? > > > > Morten > > > > > > > > > > > > > > Den 19. marts 2015 kl. 13:45 skrev "Leendert A. Hartog" > > <[email protected]> <mailto:[email protected]> : > > > > > This won't help you any, I'm afraid (sorry), > > > but, if I am reading this correctly, this appears to be a known issue > > > with Alembic: > > > https://code.google.com/p/alembic/issues/detail?id=336 > > <https://code.google.com/p/alembic/issues/detail?id=336> > > > > > > Greetz > > > Leendert > > > > > > -- > > > > > > Leendert A. Hartog AKA Hirazi Blue > > > Administrator NOT the owner of si-community.com > > > > >

