There's no need to trash 3dsmax, this new version finally bring something interesting for their users. Of course there's a long way to go yet, but this is definitely a step forward.
- Re: OT: Hypershade changes in Maya 2016 Raffaele Fragapane
- Re: OT: Hypershade changes in Maya 2016 Jason S
- Re: OT: Hypershade changes in Maya 2016 Raffaele Fragapane
- Re: OT: Hypershade changes in Maya 2016 Jason S
- Re: OT: Hypershade changes in Maya 2016 Raffaele Fragapane
- Re: OT: Hypershade changes in Maya 2016 Jason S
- Re: OT: Hypershade changes in Maya 2016 Sylvain Lebeau
- Re: OT: Hypershade changes in Maya 2016 Luc-Eric Rousseau
- Re: OT: Hypershade changes in Maya 2016 Nicolas Esposito
- Re: Hypershade changes in Maya 2016 peter_b
- Re: OT: Lab for 3DSMax Cesar Saez
- Re: OT: Lab for 3DSMax Chris Johnson
- Re: OT: Lab for 3DSMax Mario Reitbauer
- RE: OT: Lab for 3DSMax gareth bell

