(I believe you will find it's pretty much everywhere polygon hiding, at
this point, not just softimage style)

I have spent quite some time pouring over these vids. and it looks better
Eric, it looks like you guys have really turned the train around on a lot
of trends in the maya UI

and the modeling kit is slowly getting there too. i say slow but this still
was a massive step up. so yea i'm greatfull as many will be here.

Might there be a plan for hide/unhide polygon in a potential maya 2017 ? or
is it being looked at ? id understand if you guys can't comment, 2016 is
only just out.

Will project H still be a thing after this ?



On 18 April 2015 at 14:31, Luc-Eric Rousseau <[email protected]> wrote:

> Softimage-like Hide Polygons workflow didn't make it into Maya 2016,
> but there is a 10 minute silent video slash powerpoint that goes in
> excruciating detail about what has changed in Modeling and selection.
> It was meant for beta tester.
>
> https://www.youtube.com/watch?v=mv8nJp63eas
>
>
> On 15 April 2015 at 06:33, Sebastien Sterling
> <[email protected]> wrote:
> > The Bonus tools toggle faces, is just a script that does what i describe
> > above.
> >
> > but it is buggy as hell, and still no more then just an isolate.
>

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