(I believe you will find it's pretty much everywhere polygon hiding, at this point, not just softimage style)
I have spent quite some time pouring over these vids. and it looks better Eric, it looks like you guys have really turned the train around on a lot of trends in the maya UI and the modeling kit is slowly getting there too. i say slow but this still was a massive step up. so yea i'm greatfull as many will be here. Might there be a plan for hide/unhide polygon in a potential maya 2017 ? or is it being looked at ? id understand if you guys can't comment, 2016 is only just out. Will project H still be a thing after this ? On 18 April 2015 at 14:31, Luc-Eric Rousseau <[email protected]> wrote: > Softimage-like Hide Polygons workflow didn't make it into Maya 2016, > but there is a 10 minute silent video slash powerpoint that goes in > excruciating detail about what has changed in Modeling and selection. > It was meant for beta tester. > > https://www.youtube.com/watch?v=mv8nJp63eas > > > On 15 April 2015 at 06:33, Sebastien Sterling > <[email protected]> wrote: > > The Bonus tools toggle faces, is just a script that does what i describe > > above. > > > > but it is buggy as hell, and still no more then just an isolate. >

