The operators just have a time property with an expression that reads all
the controls from the time control for ease.

Instead you could just add a '*T*' expression and it will update the frame
(time).

And say you want to slip the cache by 5 frames and your framerate is 25 -
the expression would be *T + ((1/25)*5)*



Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*

On 6 May 2015 at 17:28, Morten Bartholdy <[email protected]> wrote:

>   The Crate documentation is kind of slim so I don't know the proper
> anatomy of alembic in a scene. The operators are gone - the time control
> remains. How can the operators work without the time control? I just tried
> deleting the time control and animation stopped evaluating.
>
>
>    Morten
>
>
>
>
>
>
>
> Den 6. maj 2015 kl. 18:02 skrev Simon Reeves <[email protected]>:
>
>  Have the operators gone or just their links to the time control? If they
> still exist... you could simplify it and not rely on a time control
>
>
>
> Simon Reeves
>  London, UK
>  * [email protected] <[email protected]> *
>  * www.simonreeves.com <http://www.simonreeves.com> *
>  * www.analogstudio.co.uk <http://www.analogstudio.co.uk> *
>
>  On 6 May 2015 at 16:32, Morten Bartholdy < [email protected] > wrote:
>
>   In the scene root - I was actually thinking of trying to put it in the
> model and see how that works. A different idea is to plot the animation to
> the mixer, which I would be quite happy with, but initial attempts have
> failed as it doesn't find any parameters to plot :/
>
>
>    Morten
>
>
>
>
>
> Den 6. maj 2015 kl. 17:21 skrev Eric Thivierge < [email protected]
> >:
>
> > Where does the alembic time control live?
> >
> > On Wednesday, May 06, 2015 11:20:05 AM, Morten Bartholdy wrote:
> > > I have a heavy model with refmodel sub parts - onto this I import
> > > alembic animation data attaching it to existing nodes. This works fine
> > > so far. Saving the scene and loading it again I find that the
> > > animation is gone.
> > >
> > > I am guessing the alembic file is evaluated before the refmodels are
> > > loaded, thus throwing it off.
> > >
> > >
> > > Can this be the case, and how can I force loading refmodels before the
> > > alembic file?
> > >
> > >
> > >
> > > Morten
> > >
> > >
> > >
> >
>
>
>
>

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