Hi Michael,

as Nicolas said, using Kinect with Ipisoft has a tricky calibration
process,that takes no more than an hour, but once you got it, you can
obtain basic movement in a simple way. I would recommend you to use at
least two kinect cameras for good quality capture.
Nicolas! still no news about our friends from noitom here! anxiously
waiting for perception to arrive...
Greetings,
F.



2015-05-27 3:22 GMT-03:00 Nicolas Esposito <[email protected]>:

> Regarging Kinect I can say that, together with Ipi, it can get really
> frustrating, due to calibration, imperfections in the captired movements,
> and the limited movement you can have ( using 1-2 Kinect, with PS Eye you
> get more range of movement ).
> I gave up on Ipi after 2 months, not worthed.
>
> I'll receive 2 neurons mocap "suits" in a bit ( which also includes
> fingers, not all of them however ), and based on what I've seen, on the
> software its using and the calibration, is really plug&play, and also the
> calibration is really easy to setup.
> The software exports BVH/FBX and someone already made a direct output to
> the Unreal Engine 4 and I guess that soon someone will create a custom
> plugin to connect it directly to Maya, similar to KineMocap for Softimage.
>
> Price is good and looks like one of the most affordable system around,
> also the software ( base version ) is free.
>
> I don't have direct experience with Xsens, but its quite expensive and
> more professionally oriented then Kinect/Neuron...
>
> 2015-05-27 0:12 GMT+02:00 Michael Heberlein <[email protected]>:
>
>> Hi gang,
>>
>> We're looking for an affordable motion capture system (no face or fingers
>> needed) to get some previs-quality animation or pose and timing reference
>> for our animators.
>>
>> Has anyone tried an inertial mocap system like XSens [1] or Neuron [2],
>> are those better than e.g. iPiSoft [3] with multiple Kinect2 sensors?
>>
>> I also stumbled upon The Captury [4] and FastMocap [5] but the first
>> requires multiple high quality cameras and the second seems to be not
>> available any more.
>>
>> It looks like [2] would be great but isn't available yet and [1] or [3]
>> are the alternatives we have but I'd be happy if you want to share more
>> thoughts and experience, especially regarding Softimage or Maya integration.
>>
>> Cheers,
>> Michael
>>
>> [1] https://www.xsens.com <https://www.xsens.com/products/xsens-mvn/>
>> [2] https://neuronmocap.com <https://neuronmocap.com/products-fullwidth>
>> [3] http://ipisoft.com <http://ipisoft.com/gallery/>
>> [4] http://www.thecaptury.com
>> [5] http://www.fastmocap.com
>>
>>
>


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