Hi all,

I'm trying to create a simple UI similar to the one in MOTOR in Softimage.
What I'm doing is a simple matching in position/orientation between two
characters, in order to transfer the animations between them so that later
I can bake the keyframes on the animation itself and export it.

I already created a script ( done in mel ) which does that, but every time
I have a new character with a different joint structure I'm manually
replacing the name of the character and removed any additional joints (
extra toes/fingers ) in case my character joint structure is different (
otherwise Maya gives me an error since it cannot find the joint ).

Could you point me out to some tutorials about that?
I searched around but I cannot find what I'm looking for

Cheers

Nicolas

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