Hi all, I'm trying to create a simple UI similar to the one in MOTOR in Softimage. What I'm doing is a simple matching in position/orientation between two characters, in order to transfer the animations between them so that later I can bake the keyframes on the animation itself and export it.
I already created a script ( done in mel ) which does that, but every time I have a new character with a different joint structure I'm manually replacing the name of the character and removed any additional joints ( extra toes/fingers ) in case my character joint structure is different ( otherwise Maya gives me an error since it cannot find the joint ). Could you point me out to some tutorials about that? I searched around but I cannot find what I'm looking for Cheers Nicolas

