it´s been a glitch since 2012. Updated when I updated the Nvidia card drivers. Let us know how it went. Cheers.
On Mon, Jun 29, 2015 at 4:40 PM, phil harbath <[email protected]> wrote: > I am doing the doritos method for the first time on a character and I > am running into an issue with the clone and its weights. The initial mesh > and bones have weights on them and then the clone has the weights for all > the dorito deformers, I find using weights on the clone/deformers to be > problematic. I have to select the weights for those deformers in the > explorer to get them to show up in the weights/paint tools panel which is > all fine and good, however it is hard to get those weights to stay up in > the paint tools panel, it list clears frequently and changing the deformer > in the panel does nothing, every time I paint it will use the same > deformer. Any advice would be appreciated. > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>

