Maybe they could throw in a subscription to starbucks for the duration of the rental to sweeten the deal. Or even a AD obscure music streaming plug-in for maya so you can shoe-gaze whilst your scene crashes :).
On Thu, Jul 9, 2015 at 1:00 PM, Sebastien Sterling < [email protected]> wrote: > Adobe are AID PIGS too but at least their model makes sense, considering > where their products fit into the pipeline > > My point being Adobe is trenches, 3D is Warzone. > > What is you need to use another AD App like Mudbox ? or even motion > builder ? hell what if you need After Effect or Photoshop in your pipe as > well... > > +185$ Maya (not inc retailer cut) > + 10$ Mudbox (not inc retailer cut) > + 20$ Photoshop > + 20$ Affter Effects > > > 235$ ... a month > > Your project lasts 3 months 705$ > > > The clients will love it... <https://www.youtube.com/watch?v=vKeAAdjZYAs> > > > > On 9 July 2015 at 11:13, Stephan Haitz <[email protected]> wrote: > >> I asume it will probably work for Autodesk as it is a similar story with >> Adobe. Nobody liked the renting thing but now most of the people play the >> game. >> >> Little difference: there are a few 3D-Apps around, which are not Audodesk >> to which one can take a sidestep... >> >> Welcome in the club of Betatesters, where you can´t be sure something´s >> working this month will also work in the next month/softwareversion. So my >> Adobe experience. >> >> Am 09.07.2015 um 11:46 schrieb Simon Reeves: >> >>> That chap looked confused after waking up on the sofa >>> >>> >>> >>> Simon Reeves >>> London, UK >>> *[email protected] <[email protected]>* >>> *www.simonreeves.com <http://www.simonreeves.com>* >>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* >>> >>> On 9 July 2015 at 09:08, <[email protected]> wrote: >>> >>> industry standard 3d software – that’s so mental ray. >>>> right about when they started promoting it as industry standard, >>>> development froze in it’s tracks. >>>> perhaps if every marketeer at Adsk was replaced with a developer, they >>>> might have a future. >>>> >>>> and what’s with all the guitars? >>>> >>>> oh my, this is wrong on so many levels – whoever commissioned and >>>> approved >>>> this should get flayed. >>>> >>>> *From:* Nicolas Esposito <[email protected]> >>>> *Sent:* Thursday, July 09, 2015 9:19 AM >>>> *To:* [email protected] >>>> *Subject:* Re: Get rid of your flip phone and get current on maya! >>>> >>>> >>>> Agree with Mirko, >>>> This is an experiment to see if they can get away with it... >>>> If the hipster guy had a shirt with XSI logo that video would be >>>> absolutely perfect. >>>> >>>> Not sure what is the situation in your countries, but I rarely see >>>> freelancers this calm, cool, with the headphones and smelly >>>> t-shirt...did >>>> they watch How I met your Mother and saw that the high five is what the >>>> cool kids do nowdays? >>>> Or they hired Richard Linklater to really see what the youth is all >>>> about? >>>> >>>> Jesus ADSK Jesus! >>>> >>>> 2015-07-09 7:22 GMT+02:00 Stephen Davidson <[email protected]>: >>>> >>>> I find it amazing that marketing is so out of touch with their target >>>>> audience ... >>>>> "$125 / month ... that's maybe an hour of your time?" >>>>> >>>>> Are there any freelance 3D animators out there that get >>>>> $125 / hour? Maybe I'm out of touch...maybe 10 years ago. >>>>> >>>>> I will be using Softimage, with Redshift 3D, till I change careers. >>>>> >>>>> Not buying , or renting, anything else. Sorry. >>>>> >>>>> On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic < >>>>> [email protected]> wrote: >>>>> >>>>> This all is just big social experiment... let's see how much ppl can >>>>>> take.. how stupid they are, how much we can shovel down the throat >>>>>> without >>>>>> rebelling. >>>>>> >>>>>> Stop buying AD crap, lets see how long will they keep Maya and Max >>>>>> then,, what is the limit of income they are willing to "push 3d >>>>>> industry >>>>>> forward, be innovative and help artists give us their mo.. *cough* do >>>>>> their >>>>>> job"... >>>>>> Fing marketing ppl that has no idea about target audience at all. >>>>>> >>>>>> On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish <[email protected]> >>>>>> wrote: >>>>>> >>>>>> "Sell one seat to a company for lets say 1500$ per year with a chance >>>>>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers >>>>>>> and the >>>>>>> probability of selling updates is much higher." >>>>>>> >>>>>>> Starting next year companies will no longer be able to obtain new >>>>>>> permanent licenses either. >>>>>>> It will all be subscription based. Count on the incentives showing up >>>>>>> to swap your permanent licenses to monthly or annual subscriptions, >>>>>>> and >>>>>>> more than likely for support of permanent licenses to go away. >>>>>>> >>>>>>> I find the ad insulting on many levels. There is the fact that it may >>>>>>> as well be a marketing campaign for mens casual clothing. It is a >>>>>>> generic >>>>>>> ad campaign for Product as Lifestyle. All of the imagery is of >>>>>>> people doing >>>>>>> cool stuff that cool people do.. no 3d.. no work. The video >>>>>>> following the >>>>>>> guy with vacant bloodshot eyes (arguably the only authentic part of >>>>>>> the >>>>>>> video) around his day being a cool guy involves about 5% of him >>>>>>> tumbling >>>>>>> and pondering a mesh before getting back to his cool guy duties like >>>>>>> being >>>>>>> dressed good for the MUNI bus and the club. >>>>>>> >>>>>>> This feels very idiocracy-like and I think strongly reflects on the >>>>>>> people making decisions at Autodesk. I do not want to give these >>>>>>> people >>>>>>> money and this is one of the bigger motivations I've had to pursue >>>>>>> Fabric, >>>>>>> Houdini and Modo and transition away from Maya. >>>>>>> >>>>>>> On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable < >>>>>>> [email protected]> wrote: >>>>>>> >>>>>>> This video insists that freelancers should take the cost of >>>>>>>> software >>>>>>>> licensing instead of the companies they are working for. To me it >>>>>>>> looks >>>>>>>> like ADSK starts to shift business to starving freelancers because >>>>>>>> they >>>>>>>> didn’t succeed on forcing companies to go subscription. Makes sense >>>>>>>> busines >>>>>>>> wise, because freelancers want to stay current with the software >>>>>>>> even it >>>>>>>> has no real production value. Freelancers want to stay current >>>>>>>> because they >>>>>>>> think no one will here them otherwise. >>>>>>>> >>>>>>>> Sell one seat to a company for lets say 1500$ per year with a chance >>>>>>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers >>>>>>>> and the >>>>>>>> probability of selling updates is much higher. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> sven >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> *From:* [email protected] [ >>>>>>>> mailto:[email protected] >>>>>>>> <[email protected]>] *On Behalf Of *Scott >>>>>>>> Parrish >>>>>>>> *Sent:* Thursday, July 09, 2015 12:35 AM >>>>>>>> *To:* [email protected] >>>>>>>> *Subject:* Get rid of your flip phone and get current on maya! >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> Anybody see this today? >>>>>>>> >>>>>>>> Barf! >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> http://www.autodesk.com/campaigns/your-life-maya >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >> >

