That chap looked confused after waking up on the sofa


Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*

On 9 July 2015 at 09:08, <[email protected]> wrote:

>
> industry standard 3d software – that’s so mental ray.
> right about when they started promoting it as industry standard,
> development froze in it’s tracks.
> perhaps if every marketeer at Adsk was replaced with a developer, they
> might have a future.
>
> and what’s with all the guitars?
>
> oh my, this is wrong on so many levels – whoever commissioned and approved
> this should get flayed.
>
>    *From:* Nicolas Esposito <[email protected]>
> *Sent:* Thursday, July 09, 2015 9:19 AM
> *To:* [email protected]
> *Subject:* Re: Get rid of your flip phone and get current on maya!
>
>  Agree with Mirko,
> This is an experiment to see if they can get away with it...
> If the hipster guy had a shirt with XSI logo that video would be
> absolutely perfect.
>
> Not sure what is the situation in your countries, but I rarely see
> freelancers this calm, cool, with the headphones and smelly t-shirt...did
> they watch How I met your Mother and saw that the high five is what the
> cool kids do nowdays?
> Or they hired Richard Linklater to really see what the youth is all about?
>
> Jesus ADSK Jesus!
>
> 2015-07-09 7:22 GMT+02:00 Stephen Davidson <[email protected]>:
>
>> I find it amazing that marketing is so out of touch with their target
>> audience ...
>> "$125 / month ... that's maybe an hour of your time?"
>>
>> Are there any freelance 3D animators out there that get
>> $125 / hour? Maybe I'm out of touch...maybe 10 years ago.
>>
>> I will be using Softimage, with Redshift 3D, till I change careers.
>>
>> Not buying , or renting, anything else. Sorry.
>>
>>  On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic <
>> [email protected]> wrote:
>>
>>>  This all is just big social experiment... let's see how much ppl can
>>> take.. how stupid they are, how much we can shovel down the throat without
>>> rebelling.
>>>
>>> Stop buying AD crap, lets see how long will they keep Maya and Max
>>> then,, what is the limit of income they are willing to "push 3d industry
>>> forward, be innovative and help artists give us their mo.. *cough* do their
>>> job"...
>>> Fing marketing ppl that has no idea about target audience at all.
>>>
>>> On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish <[email protected]>
>>> wrote:
>>>
>>>> "Sell one seat to a company for lets say 1500$ per year with a chance
>>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers and the
>>>> probability of selling updates is much higher."
>>>>
>>>> Starting next year companies will no longer be able to obtain new
>>>> permanent licenses either.
>>>> It will all be subscription based. Count on the incentives showing up
>>>> to swap your permanent licenses to monthly or annual subscriptions, and
>>>> more than likely for support of permanent licenses to go away.
>>>>
>>>> I find the ad insulting on many levels. There is the fact that it may
>>>> as well be a marketing campaign for mens casual clothing. It is a generic
>>>> ad campaign for Product as Lifestyle. All of the imagery is of people doing
>>>> cool stuff that cool people do.. no 3d.. no work. The video following the
>>>> guy with vacant bloodshot eyes (arguably the only authentic part of the
>>>> video) around his day being a cool guy involves about 5% of him tumbling
>>>> and pondering a mesh before getting back to his cool guy duties like being
>>>> dressed good for the MUNI bus and the club.
>>>>
>>>> This feels very idiocracy-like and I think strongly reflects on the
>>>> people making decisions at Autodesk. I do not want to give these people
>>>> money and this is one of the bigger motivations I've had to pursue Fabric,
>>>> Houdini and Modo and transition away from Maya.
>>>>
>>>> On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable <
>>>> [email protected]> wrote:
>>>>
>>>>>  This video insists that freelancers should take the cost of software
>>>>> licensing instead of the companies they are working for. To me it looks
>>>>> like ADSK starts to shift business to starving freelancers because they
>>>>> didn’t succeed on forcing companies to go subscription. Makes sense 
>>>>> busines
>>>>> wise, because freelancers want to stay current with the software even it
>>>>> has no real production value. Freelancers want to stay current because 
>>>>> they
>>>>> think no one will here them otherwise.
>>>>>
>>>>> Sell one seat to a company for lets say 1500$ per year with a chance
>>>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers and 
>>>>> the
>>>>> probability of selling updates is much higher.
>>>>>
>>>>>
>>>>>
>>>>> sven
>>>>>
>>>>>
>>>>>
>>>>> *From:* [email protected] [
>>>>> mailto:[email protected]
>>>>> <[email protected]>] *On Behalf Of *Scott
>>>>> Parrish
>>>>> *Sent:* Thursday, July 09, 2015 12:35 AM
>>>>> *To:* [email protected]
>>>>> *Subject:* Get rid of your flip phone and get current on maya!
>>>>>
>>>>>
>>>>>
>>>>> Anybody see this today?
>>>>>
>>>>> Barf!
>>>>>
>>>>>
>>>>>
>>>>> http://www.autodesk.com/campaigns/your-life-maya
>>>>>
>>>>
>>>>
>>>
>>>
>>
>

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