That chap looked confused after waking up on the sofa
Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 9 July 2015 at 09:08, <[email protected]> wrote: > > industry standard 3d software – that’s so mental ray. > right about when they started promoting it as industry standard, > development froze in it’s tracks. > perhaps if every marketeer at Adsk was replaced with a developer, they > might have a future. > > and what’s with all the guitars? > > oh my, this is wrong on so many levels – whoever commissioned and approved > this should get flayed. > > *From:* Nicolas Esposito <[email protected]> > *Sent:* Thursday, July 09, 2015 9:19 AM > *To:* [email protected] > *Subject:* Re: Get rid of your flip phone and get current on maya! > > Agree with Mirko, > This is an experiment to see if they can get away with it... > If the hipster guy had a shirt with XSI logo that video would be > absolutely perfect. > > Not sure what is the situation in your countries, but I rarely see > freelancers this calm, cool, with the headphones and smelly t-shirt...did > they watch How I met your Mother and saw that the high five is what the > cool kids do nowdays? > Or they hired Richard Linklater to really see what the youth is all about? > > Jesus ADSK Jesus! > > 2015-07-09 7:22 GMT+02:00 Stephen Davidson <[email protected]>: > >> I find it amazing that marketing is so out of touch with their target >> audience ... >> "$125 / month ... that's maybe an hour of your time?" >> >> Are there any freelance 3D animators out there that get >> $125 / hour? Maybe I'm out of touch...maybe 10 years ago. >> >> I will be using Softimage, with Redshift 3D, till I change careers. >> >> Not buying , or renting, anything else. Sorry. >> >> On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic < >> [email protected]> wrote: >> >>> This all is just big social experiment... let's see how much ppl can >>> take.. how stupid they are, how much we can shovel down the throat without >>> rebelling. >>> >>> Stop buying AD crap, lets see how long will they keep Maya and Max >>> then,, what is the limit of income they are willing to "push 3d industry >>> forward, be innovative and help artists give us their mo.. *cough* do their >>> job"... >>> Fing marketing ppl that has no idea about target audience at all. >>> >>> On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish <[email protected]> >>> wrote: >>> >>>> "Sell one seat to a company for lets say 1500$ per year with a chance >>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers and the >>>> probability of selling updates is much higher." >>>> >>>> Starting next year companies will no longer be able to obtain new >>>> permanent licenses either. >>>> It will all be subscription based. Count on the incentives showing up >>>> to swap your permanent licenses to monthly or annual subscriptions, and >>>> more than likely for support of permanent licenses to go away. >>>> >>>> I find the ad insulting on many levels. There is the fact that it may >>>> as well be a marketing campaign for mens casual clothing. It is a generic >>>> ad campaign for Product as Lifestyle. All of the imagery is of people doing >>>> cool stuff that cool people do.. no 3d.. no work. The video following the >>>> guy with vacant bloodshot eyes (arguably the only authentic part of the >>>> video) around his day being a cool guy involves about 5% of him tumbling >>>> and pondering a mesh before getting back to his cool guy duties like being >>>> dressed good for the MUNI bus and the club. >>>> >>>> This feels very idiocracy-like and I think strongly reflects on the >>>> people making decisions at Autodesk. I do not want to give these people >>>> money and this is one of the bigger motivations I've had to pursue Fabric, >>>> Houdini and Modo and transition away from Maya. >>>> >>>> On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable < >>>> [email protected]> wrote: >>>> >>>>> This video insists that freelancers should take the cost of software >>>>> licensing instead of the companies they are working for. To me it looks >>>>> like ADSK starts to shift business to starving freelancers because they >>>>> didn’t succeed on forcing companies to go subscription. Makes sense >>>>> busines >>>>> wise, because freelancers want to stay current with the software even it >>>>> has no real production value. Freelancers want to stay current because >>>>> they >>>>> think no one will here them otherwise. >>>>> >>>>> Sell one seat to a company for lets say 1500$ per year with a chance >>>>> to update of 50%. Or sell twelve seats for 125$ each to freelancers and >>>>> the >>>>> probability of selling updates is much higher. >>>>> >>>>> >>>>> >>>>> sven >>>>> >>>>> >>>>> >>>>> *From:* [email protected] [ >>>>> mailto:[email protected] >>>>> <[email protected]>] *On Behalf Of *Scott >>>>> Parrish >>>>> *Sent:* Thursday, July 09, 2015 12:35 AM >>>>> *To:* [email protected] >>>>> *Subject:* Get rid of your flip phone and get current on maya! >>>>> >>>>> >>>>> >>>>> Anybody see this today? >>>>> >>>>> Barf! >>>>> >>>>> >>>>> >>>>> http://www.autodesk.com/campaigns/your-life-maya >>>>> >>>> >>>> >>> >>> >> >

