Seems to be working flawlessly..... Time to roll back i guess :|

Thanks again for the heads up.

On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic <ognj...@gmail.com> wrote:

> Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i
> presume you might be right about that. i will have to test it out.
> Thanks. Ill get back as soon as i test out 14.
>
> On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris <matt...@gmail.com> wrote:
>
>> Are you using 2015? Autodesk managed to break a few essential compounds
>> that are used in fuzz I think, best off using 2014 sp2.
>>
>>
>>
>> On Saturday, 11 July 2015, Ognjen Vukovic <ognj...@gmail.com> wrote:
>>
>>> Ok , for some reason having the viewport work in texture decal mode is
>>> the only way i can get it to display without hanging xsi, must be down to
>>> my gpu or something.
>>>
>>> On Sat, Jul 11, 2015 at 12:58 AM, Ognjen Vukovic <ognj...@gmail.com>
>>> wrote:
>>>
>>>> Has anyone encountered crashes when using fuzz when trying to unhide
>>>> the hair? I cant seem to have it unhidden at all, i tried setting density
>>>> and segments to 1/1 but still every time i try to view it in the viewport,
>>>> bang, its all gone. This is strange because last night i was working on it
>>>> with a density of 50 and 4 segments, and all was fine, but today i cant get
>>>> to my work...
>>>>
>>>> Its all a bit frustrating really, but im not sure where to take it from
>>>> here.
>>>>
>>>>
>>>
>>
>> --
>> www.matinai.com
>>
>
>

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