Seems to be working flawlessly..... Time to roll back i guess :| Thanks again for the heads up.
On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic <ognj...@gmail.com> wrote: > Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i > presume you might be right about that. i will have to test it out. > Thanks. Ill get back as soon as i test out 14. > > On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris <matt...@gmail.com> wrote: > >> Are you using 2015? Autodesk managed to break a few essential compounds >> that are used in fuzz I think, best off using 2014 sp2. >> >> >> >> On Saturday, 11 July 2015, Ognjen Vukovic <ognj...@gmail.com> wrote: >> >>> Ok , for some reason having the viewport work in texture decal mode is >>> the only way i can get it to display without hanging xsi, must be down to >>> my gpu or something. >>> >>> On Sat, Jul 11, 2015 at 12:58 AM, Ognjen Vukovic <ognj...@gmail.com> >>> wrote: >>> >>>> Has anyone encountered crashes when using fuzz when trying to unhide >>>> the hair? I cant seem to have it unhidden at all, i tried setting density >>>> and segments to 1/1 but still every time i try to view it in the viewport, >>>> bang, its all gone. This is strange because last night i was working on it >>>> with a density of 50 and 4 segments, and all was fine, but today i cant get >>>> to my work... >>>> >>>> Its all a bit frustrating really, but im not sure where to take it from >>>> here. >>>> >>>> >>> >> >> -- >> www.matinai.com >> > >