Hi Mario!

Right, Modo. I keep hearing it's quite a bugfest. Do you have any experience on 
how stable is it with high poly and object counts,
i.e. large datasets in general?
I would still prefer Houdini for it's a bility to do things Soft can't do, let 
alone daily builds.


If that is all you are searching for Modo might do the rick. Should be a nice 
tool to get your data in for rendering.

2015-08-19 14:41 GMT+01:00 Stefan Kubicek <[email protected]>:
Hi Francis,

thanks for your insights into Renderpass-alike mechanisms in Houdini.
I was about to investigate those in hope to find a viable alternative to Softimage 
for scene assembly _and_ rendering, but what you wrote >>about Material Style 
Sheets and Takes has discouraged me enough to hold it off for now.

S



I know some companies in Montreal are still using Softimage, while
preparing their exit. In our case (Oblique), we are moving more slowly
than I was expecting. There are several reasons for this. Change
resistance from the artists is one. But also the lack of a good pass
system in the other softwares makes it difficult to use them as a hub to
gather the assets and finish the shots. The Maya guys said they were
working on it 2 years ago and we're still waiting. The Houdini guys
released the material style sheets which doesn't do half the job, and
wasn't even designed as a pass system. Don't get me started on Takes in
Houdini, it's almost there but it's not what we need. It wasn't designed
as a pass system either.

We've taken the awesome Sort Controller plugin from Andy Jones and Jonah
Friedman and modified it extensively. This has catapulted Softimage far
ahead of any competitors (except Katana) in terms of pass management
when using ref models. So I guess we will continue to use Softimage as
our main hub until someone comes with a nice solution. I'm eyeing Katana
even though it's overpriced.

By the way, I do plan to release our version of the Sort Controller, but
I need to fix a few things in it before.

F

On 19-Aug-15 06:08, Sandy Sutherland wrote:
Hi all,

After a stint out of the Softimage fold - mainly in setting up a
Houdini rendering and VFX pipeline somewhere, and now I am at Axis
animation, doing pipeline tools and setup - I wanted to get a feel for
this -

Who in the world is continuing to use Softimage?  Who might still be
on the lookout for high end Soft Riggers, pipeline, tools etc...?

Just wondering, as I consider the future for myself and family.

Thanks

Sandy



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-----------------------------------------------------
   Stefan Kubicek [email protected]
-----------------------------------------------------
          Alfred Feierfeilstraße 3
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     Phone: +43 (0) 699 12614231
               www.keyvis.at
 This email and its attachments are
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