I know, the fatal error is me using Mental ray in the first place!?!? Maybe it's not a fatal error, but a schoolboy error!?
Anyway, I converted the object to a polymesh and it's fine now. Not ideal but it works. On 14 October 2015 at 15:27, Chris Marshall <[email protected]> wrote: > Hi All, > I have a nurbs object that's deformed with a lattice. I'm doing some shape > animation on the lattice, but when I render a sequence, I get a Mental Ray > fatal error after it completes rendering frame 1. I've remade the lattice > animation on a new lattice, but I get the same error. If I delete the > lattice, it renders ok. So it looks like an issue with nurbs/lattices/shape > animation. Is this a known problem? Any thoughts/workarounds? > > Thanks > Chris > > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk www.dot3d.com

