I know, the fatal error is me using Mental ray in the first place!?!?
Maybe it's not a fatal error, but a schoolboy error!?

Anyway, I converted the object to a polymesh and it's fine now. Not ideal
but it works.


On 14 October 2015 at 15:27, Chris Marshall <[email protected]>
wrote:

> Hi All,
> I have a nurbs object that's deformed with a lattice. I'm doing some shape
> animation on the lattice, but when I render a sequence, I get a Mental Ray
> fatal error after it completes rendering frame 1. I've remade the lattice
> animation on a new lattice, but I get the same error. If I delete the
> lattice, it renders ok. So it looks like an issue with nurbs/lattices/shape
> animation. Is this a known problem? Any thoughts/workarounds?
>
> Thanks
> Chris
>
>


-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com

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