I repro on 2015. Did you test on an SP? Your workaround is a valid one since MR is doing that under the hood anyway. Don’t know if much can be done at this point; However, it’s imo it’s rare to use deformers on nurbs. I’ll check if it’s logged.
Manny Papamanos Product Support Specialist Americas Frontline Technical Support Customer Service and Support From: [email protected] [mailto:[email protected]] On Behalf Of Chris Marshall Sent: Wednesday, October 14, 2015 10:57 AM To: [email protected] Subject: Re: Mental Ray Fatal error I know, the fatal error is me using Mental ray in the first place!?!? Maybe it's not a fatal error, but a schoolboy error!? Anyway, I converted the object to a polymesh and it's fine now. Not ideal but it works. On 14 October 2015 at 15:27, Chris Marshall <[email protected]<mailto:[email protected]>> wrote: Hi All, I have a nurbs object that's deformed with a lattice. I'm doing some shape animation on the lattice, but when I render a sequence, I get a Mental Ray fatal error after it completes rendering frame 1. I've remade the lattice animation on a new lattice, but I get the same error. If I delete the lattice, it renders ok. So it looks like an issue with nurbs/lattices/shape animation. Is this a known problem? Any thoughts/workarounds? Thanks Chris -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk<http://www.mintmotion.co.uk> www.dot3d.com<http://www.dot3d.com>
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