I repro on 2015.
Did you test on an SP?
Your workaround is a valid one since MR is doing that under the hood anyway.
Don’t know if much can be done at this point;
However, it’s imo it’s rare to use deformers on nurbs.
I’ll check if it’s logged.



Manny Papamanos
Product Support Specialist
Americas Frontline Technical Support
Customer Service and Support

From: [email protected] 
[mailto:[email protected]] On Behalf Of Chris Marshall
Sent: Wednesday, October 14, 2015 10:57 AM
To: [email protected]
Subject: Re: Mental Ray Fatal error

I know, the fatal error is me using Mental ray in the first place!?!?
Maybe it's not a fatal error, but a schoolboy error!?
Anyway, I converted the object to a polymesh and it's fine now. Not ideal but 
it works.

On 14 October 2015 at 15:27, Chris Marshall 
<[email protected]<mailto:[email protected]>> wrote:
Hi All,
I have a nurbs object that's deformed with a lattice. I'm doing some shape 
animation on the lattice, but when I render a sequence, I get a Mental Ray 
fatal error after it completes rendering frame 1. I've remade the lattice 
animation on a new lattice, but I get the same error. If I delete the lattice, 
it renders ok. So it looks like an issue with nurbs/lattices/shape animation. 
Is this a known problem? Any thoughts/workarounds?
Thanks
Chris



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Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk<http://www.mintmotion.co.uk>
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