I was an onsite freelancer for the HL2 project. I'm still freelancing today, 
but not at Valve. It was pretty much XSI across the board when I was there. I 
think they have a very mixed pipeline now, using all kinds of tools. I'm sure 
they still have some departments using Softimage in some capacity. I don't 
think they ever "switched", they just grew. And in that growth new people with 
specializations came onboard with the software they were familiar with. It's 
pretty loose there, if you can talk other people in your department into a tool 
and wedge it into the pipeline, no one stops you.

Date: Fri, 23 Oct 2015 15:24:08 -0700
Subject: Re: Friday Flashback #246
From: [email protected]
To: [email protected]

Cool! Are you still at valve? When did they start switching to Maya or whatever 
they use now?

On Friday, 23 October 2015, Derek Jenson <[email protected]> wrote:



I rigged that Strider for HL2!

Date: Fri, 23 Oct 2015 14:29:48 -0400
Subject: Friday Flashback #246
From: [email protected]
To: [email protected]
                                          
                                          

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