>
> *​1) A co-worker told me some cards are more into DirectX and some other
> are more into OpenGL, is that true?*


A very old and outdated fact, the new graphic cards supporting both of them
well.

*2) Are these 2 standards into the hardware or are they only software
> based?*


They are into hardware, DirectX software is a framework to access it
directly. So if you buy a dx10 graphic you will not have options of dx12.

*3) For 3d apps, what's more used, Open GL or Direct X?*


Most of them use OpenGL. The only software I saw to use DX is 3dsMax.

Go for a recent graphic like that Leonard said. And if you can buy a
graphic with or more than 4 GIG ram, in the future you will be happy to use
it for GPU rendering ;)



On Thu, Nov 5, 2015 at 5:37 PM, Leonard Koch <[email protected]>
wrote:

> Opengl performance really isn't neutered in modern Nvidia cards and when
> it comes to dedicated graphics in a laptop, their GeForce M cards are the
> only option anyway.
> They are good too.
> The newest generation of mobile GPUs from Nvidia is much closer to their
> desktop counterparts than previous generations while also having
> excellently low power consumption.
> If as a 3D artist or as a gamer you want to get a powerful laptop, you
> should buy a laptop with one of these 3 cards:
> GeForce 960m cheapest option with good value.
> GeForce 970m best value and not too expensive
> GeForce 980m pretty incredible performance at a very high premium.
> Don't buy a 940m or 950m, they are not worth it and are closer to
> integrated graphics than to other dedicated ones.
>
> These days you also often have the option of getting laptops with SLI
> configurations (two cards).
> So you can get a laptop with 2 960ms that has similar horsepower to one
> with a more expensive 980m.
> I would advise against buying those kinds of setups for 3D artists, as
> most of our software can't make use of two cards (except for Redshift).
>
> If you want to spend a lot of money, better get a 970m or 980m.
> On Nov 5, 2015 14:43, "Sebastien Sterling" <[email protected]>
> wrote:
>
>> Nvidia seems to be the flavor in most places, i wonder if the difference
>> is between their buisness range Quadro cards and there gaming range
>> GeForce/Titan, the later which i imagine being gaming cards would have to
>> be good at dealing with directX...
>>
>> On 5 November 2015 at 11:28, David Saber <[email protected]> wrote:
>>
>>> Halo!
>>>
>>> I'm gonna buy a new laptop so I was wondering what's the right graphic
>>> card for me. I'm using XSI, Houdini and Zbrush mostly. So I have some
>>> questions if you don't mind:
>>> 1) A co-worker told me some cards are more into DirectX and some other
>>> are more into OpenGL, is that true?
>>> 2) Are these 2 standards into the hardware or are they only software
>>> based?
>>> 3) For 3d apps, what's more used, Open GL or Direct X?
>>>
>>> Thanks : )
>>> David
>>>
>>
>>

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