> > *1) A co-worker told me some cards are more into DirectX and some other > are more into OpenGL, is that true?*
A very old and outdated fact, the new graphic cards supporting both of them well. *2) Are these 2 standards into the hardware or are they only software > based?* They are into hardware, DirectX software is a framework to access it directly. So if you buy a dx10 graphic you will not have options of dx12. *3) For 3d apps, what's more used, Open GL or Direct X?* Most of them use OpenGL. The only software I saw to use DX is 3dsMax. Go for a recent graphic like that Leonard said. And if you can buy a graphic with or more than 4 GIG ram, in the future you will be happy to use it for GPU rendering ;) On Thu, Nov 5, 2015 at 5:37 PM, Leonard Koch <[email protected]> wrote: > Opengl performance really isn't neutered in modern Nvidia cards and when > it comes to dedicated graphics in a laptop, their GeForce M cards are the > only option anyway. > They are good too. > The newest generation of mobile GPUs from Nvidia is much closer to their > desktop counterparts than previous generations while also having > excellently low power consumption. > If as a 3D artist or as a gamer you want to get a powerful laptop, you > should buy a laptop with one of these 3 cards: > GeForce 960m cheapest option with good value. > GeForce 970m best value and not too expensive > GeForce 980m pretty incredible performance at a very high premium. > Don't buy a 940m or 950m, they are not worth it and are closer to > integrated graphics than to other dedicated ones. > > These days you also often have the option of getting laptops with SLI > configurations (two cards). > So you can get a laptop with 2 960ms that has similar horsepower to one > with a more expensive 980m. > I would advise against buying those kinds of setups for 3D artists, as > most of our software can't make use of two cards (except for Redshift). > > If you want to spend a lot of money, better get a 970m or 980m. > On Nov 5, 2015 14:43, "Sebastien Sterling" <[email protected]> > wrote: > >> Nvidia seems to be the flavor in most places, i wonder if the difference >> is between their buisness range Quadro cards and there gaming range >> GeForce/Titan, the later which i imagine being gaming cards would have to >> be good at dealing with directX... >> >> On 5 November 2015 at 11:28, David Saber <[email protected]> wrote: >> >>> Halo! >>> >>> I'm gonna buy a new laptop so I was wondering what's the right graphic >>> card for me. I'm using XSI, Houdini and Zbrush mostly. So I have some >>> questions if you don't mind: >>> 1) A co-worker told me some cards are more into DirectX and some other >>> are more into OpenGL, is that true? >>> 2) Are these 2 standards into the hardware or are they only software >>> based? >>> 3) For 3d apps, what's more used, Open GL or Direct X? >>> >>> Thanks : ) >>> David >>> >> >>

