as fa as am aware its an opengl renderer for previz purposes and output is
in a variety of pre stitched formats as image files which are viewed in an
appropriate vr viewer

*"When a render is complete it can be viewed in the Softimage Flipbook or
standard professional image viewers like RV or djv_view; in specialist VR
viewers like DomeViewer or Whirligig; or via an Oculus Rift."*

On 16 November 2015 at 21:03, Steven Caron <car...@gmail.com> wrote:

> Does it render 360 pano directly in the viewport? Or does it render to
> disk smaller frames and show you the stitched result?
>
> *written with my thumbs
> On Nov 16, 2015 10:10 AM, "Nuno Conceicao" <nunoalexconcei...@gmail.com>
> wrote:
>
>> Yeap, I was contacted by Andrew, because he also saw my posts.
>> I ended up beta testing his plugin, so yes, it pretty much does what I
>> was asking on the list a few weeks ago.
>>
>> Cheers
>>
>> Nuno
>>
>>
>> On Mon, Nov 16, 2015 at 4:10 PM, Jason S <jasonsta...@gmail.com> wrote:
>>
>>> Nuno? doesn't this sound like exactly what you were looking for?
>>>
>>> On 10/11/15 18:27, Nuno Conceicao wrote: ... assuming I get someone
>>> with some good coding experience if its possible to actually write a
>>> plugin/viewport shader or whatnot in order to enable the possibility of
>>> doing panoramic (up to 360 degree) realtime previews.
>>> Article quote:
>>> *PlayblastVR for Softimage is intended to create fast OpenGL-based
>>> previz renders of VR scenes.*
>>>
>>> *It can render standard Softimage scene elements including animated
>>> polygon and NURBS geometry, lights, effects created with Softimage’s ICE
>>> system, hair and fur, cloth and procedural shading networks.*
>>>
>>> Could you post other wishes?  ¦P
>>>
>>>
>>> On 11/16/15 10:12, Andres Stephens wrote:
>>>
>>>
>>>
>>>
>>> I agree.
>>>
>>>
>>>
>>> -------- Original message --------
>>> From: Mirko Jankovic <mirkoj.anima...@gmail.com>
>>> <mirkoj.anima...@gmail.com>
>>> Date: 16/11/2015 06:01 (GMT-05:00)
>>> To: softimage@listproc.autodesk.com
>>> Subject: Re: ahem......
>>>
>>> YES!!!! thank you for link!
>>> just the thing I'm looking in rght now, s6 is here, watiing on GearVR
>>> and dusted of DK1 heeh.
>>> Thsi is perfect timing and fantastic to keep SI rolling for years to
>>> come.
>>>
>>> Thanks for post and cheers to developers :)
>>>
>>> On Mon, Nov 16, 2015 at 11:27 AM, adrian wyer <
>>> adrian.w...@fluid-pictures.com> wrote:
>>>
>>>
>>> http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so
>>> ftimage/
>>> <http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so%0Aftimage/>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> ".......the release is testament to the continuing activity in the
>>> Softimage
>>> user community, even 18 months after Autodesk officially stopped
>>> developing
>>> the software."
>>>
>>>
>>>
>>> Adrian Wyer
>>> Fluid Pictures
>>> 75-77 Margaret St.
>>> London
>>> W1W 8SY
>>> ++44(0) 207 580 0829
>>>
>>>
>>> adrian.w...@fluid-pictures.com
>>> <blocked::blocked::blocked::blocked::blocked::mailto:
>>> adrian.wyer@fluid-pictu
>>> res.com>
>>>
>>> www.fluid-pictures.com
>>> <blocked::blocked::blocked::blocked::blocked::
>>> http://www.fluid-pictures.com/
>>> >
>>>
>>>
>>>
>>> Fluid Pictures Limited is registered in England and Wales.
>>> Company number:5657815
>>> VAT number: 872 6893 71
>>>
>>>
>>>
>>>
>>>
>>>
>>

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