That makes good sense - thanks!

Cheers
Morten



Den 22. november 2015 kl. 19:08 skrev Derek Jenson
<[email protected]>:

> I had a similar issue with animation and referencing. I was able to work
> around it by creating a custom property with the parameters I needed to
> animate under the models, then linking (expression) those parameters to the
> correct shader node parameters.
> 
> ------------------------------------------------------------------------
> Date: Sun, 22 Nov 2015 15:58:25 +0100
> From: [email protected]
> To: [email protected]
> Subject: Material animation on referenced materials flakey!?
> 
> 
> I am animating materials on a number of referenced models and experienced
> some amount of inconsistency with this feature. I am animating weights in
> Mix 2 Colors nodes to animate some textures - on some referenced models it
> keeps the animation after reloading the scene but on other technically
> identical referenced models, the animation is lost. If I inspect the delta
> fcurves on the ref models where the animation is lost, I can inspect and
> see the animation on the fcurves, but if I inspect the material in the
> Render Tree is is not there.
> 
> 
> What gives? Do I have to do some delta house cleaning or are there other
> little trick to get this working consistently?
> 
> 
> Morten
> 
> 
> 
> 
> 

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