That makes good sense - thanks! Cheers Morten
Den 22. november 2015 kl. 19:08 skrev Derek Jenson <[email protected]>: > I had a similar issue with animation and referencing. I was able to work > around it by creating a custom property with the parameters I needed to > animate under the models, then linking (expression) those parameters to the > correct shader node parameters. > > ------------------------------------------------------------------------ > Date: Sun, 22 Nov 2015 15:58:25 +0100 > From: [email protected] > To: [email protected] > Subject: Material animation on referenced materials flakey!? > > > I am animating materials on a number of referenced models and experienced > some amount of inconsistency with this feature. I am animating weights in > Mix 2 Colors nodes to animate some textures - on some referenced models it > keeps the animation after reloading the scene but on other technically > identical referenced models, the animation is lost. If I inspect the delta > fcurves on the ref models where the animation is lost, I can inspect and > see the animation on the fcurves, but if I inspect the material in the > Render Tree is is not there. > > > What gives? Do I have to do some delta house cleaning or are there other > little trick to get this working consistently? > > > Morten > > > > >

