Doh... Lightwave. The software I quited for XSI, I was sure Newtek would not survive...
On Wed, Jan 6, 2016 at 3:26 PM, pedro santos <[email protected]> wrote: > Lightwave Tutorial :) > https://www.youtube.com/watch?v=WG-AcVLMJRg > > On Wed, Jan 6, 2016 at 2:11 PM, Olivier Jeannel <[email protected]> > wrote: > >> Other sample for houdini >> https://vimeo.com/147216148 >> "define parent and children_list attribute by impact radius, than use >> those attributes to get each primitive's rotate axis and pivot." >> >> On Wed, Jan 6, 2016 at 3:07 PM, Olivier Jeannel <[email protected]> >> wrote: >> >>> http://www.mustaphafersaoui.fr/folding-title-generator/ >>> >>> Design put aside, I really like how the polygons are rotating as if they >>> were parented to each other, unfolding the polymesh. >>> >>> I have no clue how this is done. >>> How to have the polygons follow each other while beeing rotated. >>> How to create the vectors that determines the direction of the rotation >>> along the object. >>> Like if it was unfolded... >>> >>> Does people around have some clues ? >>> >>> I remember polynoid released something close, but more for straight line. >>> I've seen this but for Houdini and limited to tris : >>> https://vimeo.com/125420748. >>> >>> Anyone interrested in doing something similar ? >>> >>> >> > > > -- > > > > *------------------------------[image: > http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro > Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> > <http://probiner.x10.mx/>* >

