Doh... Lightwave. The software I quited for XSI, I was sure Newtek would
not survive...

On Wed, Jan 6, 2016 at 3:26 PM, pedro santos <[email protected]> wrote:

> Lightwave Tutorial :)
> https://www.youtube.com/watch?v=WG-AcVLMJRg
>
> On Wed, Jan 6, 2016 at 2:11 PM, Olivier Jeannel <[email protected]>
> wrote:
>
>> Other sample for houdini
>> https://vimeo.com/147216148
>> "define parent and children_list attribute by impact radius, than use
>> those attributes to get each primitive's rotate axis and pivot."
>>
>> On Wed, Jan 6, 2016 at 3:07 PM, Olivier Jeannel <[email protected]>
>> wrote:
>>
>>> http://www.mustaphafersaoui.fr/folding-title-generator/
>>>
>>> Design put aside, I really like how the polygons are rotating as if they
>>> were parented to each other, unfolding the polymesh.
>>>
>>> I have no clue how this is done.
>>> How to have the polygons follow each other while beeing rotated.
>>> How to create the vectors that determines the direction of the rotation
>>> along the object.
>>> Like if it was unfolded...
>>>
>>> Does people around have some clues ?
>>>
>>> I remember polynoid released something close, but more for straight line.
>>> I've seen this but for Houdini and limited to tris :
>>> https://vimeo.com/125420748.
>>>
>>> Anyone interrested in doing something similar ?
>>>
>>>
>>
>
>
> --
>
>
>
> *------------------------------[image:
> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
> <http://probiner.x10.mx/>*
>

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