Looks like they're finally unifying modeller and layout... On 8 January 2016 at 12:58, Olivier Jeannel <[email protected]> wrote:
> Doh... Lightwave. The software I quited for XSI, I was sure Newtek would > not survive... > > On Wed, Jan 6, 2016 at 3:26 PM, pedro santos <[email protected]> wrote: > >> Lightwave Tutorial :) >> https://www.youtube.com/watch?v=WG-AcVLMJRg >> >> On Wed, Jan 6, 2016 at 2:11 PM, Olivier Jeannel <[email protected]> >> wrote: >> >>> Other sample for houdini >>> https://vimeo.com/147216148 >>> "define parent and children_list attribute by impact radius, than use >>> those attributes to get each primitive's rotate axis and pivot." >>> >>> On Wed, Jan 6, 2016 at 3:07 PM, Olivier Jeannel <[email protected]> >>> wrote: >>> >>>> http://www.mustaphafersaoui.fr/folding-title-generator/ >>>> >>>> Design put aside, I really like how the polygons are rotating as if >>>> they were parented to each other, unfolding the polymesh. >>>> >>>> I have no clue how this is done. >>>> How to have the polygons follow each other while beeing rotated. >>>> How to create the vectors that determines the direction of the rotation >>>> along the object. >>>> Like if it was unfolded... >>>> >>>> Does people around have some clues ? >>>> >>>> I remember polynoid released something close, but more for straight >>>> line. >>>> I've seen this but for Houdini and limited to tris : >>>> https://vimeo.com/125420748. >>>> >>>> Anyone interrested in doing something similar ? >>>> >>>> >>> >> >> >> -- >> >> >> >> *------------------------------[image: >> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro >> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >> <http://probiner.x10.mx/>* >> > > -- www.matinai.com

