Hey Guys. Am setting up an mGear biped guide. (mGear is not the problem, cheers Miquel it is really cool !)
Every (FUCKING) time i go to select a control/mesh, it snaps to my mouse, or activates a manipulator handle, moving the selection a fraction away from it's initial position. Sometimes it will even select something that is in the proximity of what i want to select, and snaps it to my cursor. I have no idea why this is a thing. is it some (demented) selection mode for animators to move stuff faster ? My workaround so far has been to draw selection boxes, when endeavoring to select controls. Is there something that needs to be unticked to banish this Troll like functionality. If there is i have not found it. Does anyone know what the f... this is and how it can be dealt with. PS: i hope whoever is responsible for this particular "feature" gets Ebola, and not the fun kind...

