That's an area where Polytrans is really great. It also can convert from
anything into anything native.
The CAD module for PT is one of the best out there.
One more, Modo with the Power Translator module. But you're 'stuck' in
Modo and IGES/STEP iirc.
Rob
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On 11-2-2016 11:05, Personal wrote:
MOI is great when you need to export to poly, export creates really
good mesh, better than Rhino.
But I had problems with MOI on objects of mid to high level of
complexity. I had to deal with several models done in SW, exported as
STEP, and MOI was not able to open them, but Rhino did it without any
issues.
--
Micic Srecko
-------------------
Mail:
[email protected]
Skype:srecko.micic
-------------------
http://sreckom.webworkman.com/
On 11/02/2016 10:37:55, Cristobal Infante <[email protected]> wrote:
not much experience with cad stuff, but the few times I've had to
deal with it MOI came to the rescue..
On 11 February 2016 at 09:06, Rob Wuijster <[email protected]
<mailto:[email protected]>> wrote:
what about Polytrans?
If Rhino or Moi are 'just' a way to get files converted,
Polytrans is a really good alternative.
And I have very good experiences with Polytrans support as well.
Rob
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On 10-2-2016 17:45, Graham Bell wrote:
I’d definitely look into Rhino. We use it for cleaning any CAD
that comes from Teamcenter and its very good.
Max is our core 3d software (not my choice), so we use some of
the npowersoftware tools for translation and continued working
in Max.
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]] *On Behalf Of
*Eugene Flormata
*Sent:* 10 February 2016 08:17
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: cad
Thx, yeah we got an Moi license on one of the mac's with a lot
of ram,
but it's stil pretty slow at opening files
Rhino, I've never looked into,
Maya I just use to import files
I usually end up rebuilding the models, or cleaning them quite a
bit before actually using it.
thanks
On Tue, Feb 9, 2016 at 11:58 PM, Nono <[email protected]
<mailto:[email protected]>> wrote:
Maya isn't perfect at all for this kind of job, you should
give a go to Rhino or Moi for processing your file before.
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