there is also http://www.kilad.net/ghosttown/ for 3dsmax in case you have
that available.

mvh,
Fabian

On 22 February 2016 at 11:07, Morten Bartholdy <[email protected]> wrote:

> I thought I once saw an ICE based City Generator system for XSI, but I
> might be
> mistaken. I found two systems on rray.de/xsi which look a bit rudimentary
> - I am
> looking for something that allow you to do road and cityblock layout and
> position buildings procedurally based on that. Do any of you know of a good
> system, even if not xsi based?
>
> Cheers
> Morten
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