What about using Fabric engine to generate the city, similar to the work of
WHISKYTREE?

https://vimeo.com/85581391
https://vimeo.com/71148018

On Tue, Mar 1, 2016 at 12:22 PM, Sven Constable <[email protected]>
wrote:

> yeah, I think that was it.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Grahame
> Fuller
> Sent: Tuesday, March 01, 2016 5:43 PM
> To: [email protected]
> Subject: RE: City generator?
>
> Some of the details sound like you might be thinking of MassMotion, but
> that's a crowd/evacuation simulator, not a city generator. IIRC it was
> originally based on Behavior, but was later updated to use ICE and I think
> it's completely standalone now.
>
> gray
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of adrian wyer
> Sent: Tuesday, March 01, 2016 6:49 AM
> To: [email protected]
> Subject: RE: City generator?
>
> i remember that, wasn't it like $100,000 or something?
>
>
> a
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Sven
> Constable
> Sent: 29 February 2016 20:56
> To: [email protected]
> Subject: RE: City generator?
>
> Btw I remember a company several years ago, using XSI to build a similar
> thing to CityEngine. It was quite decent stuff. They had a dedicated
> website
> for the product and it was heavily based on Softimage. Wasn't it launched
> as
> a standalone application based on ICE? I'm pretty sure I saw a video by
> that
> company showing the XSI GUI within the standalone application they were
> selling. I remember because I was wondering how they would have sold it
> with
> the XSI codebase somehow involved. Maybe the Foundation version of Soft?
> Probably a guy on the list was working on it or posted the link to it.
> Can't
> remember, my head hurts. :)
>
> sven
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jordi Bares
> Sent: Monday, February 29, 2016 8:36 PM
> To: [email protected]
> Subject: Re: City generator?
>
> Esri CityEngine is truly something else because it revolves around the
> architecture and urbanist language and being procedural allow for a much
> more sophisticated and realistic result.
>
> It is not cheap (last time I checked) but if you need to do some
> architecture landscape anything else is truly a toy in comparison, and the
> proof of time will certainly tell. Meaning, today may look like a curve
> duplication does the job, in 3-5 years you will want to hide.
>
> Ultimately, like Marvellous Designer, and any other specialised tool, it
> requires certain knowledge that is in the realm of cloth manufacturing (MD)
> or architecture (CE), my guess is that you want get a young clever guy with
> a degree in architecture to help you out, I sincerely believe  the pay off
> will be certainly there.
>
> hope it makes sense.
> jb
>
>
>
>
> > On 29 Feb 2016, at 14:12, Morten Bartholdy <[email protected]> wrote:
> >
> > I have pored over Esri's site and their reseller here in DK but no
> > pricing available without actually contacting them. Smells expensive
> > too :)
> >
> > I think I will fall back on some simpler methods with curve
> > duplication and scattering for this one.
> >
> > /Morten
> >
> >
> >
> >> Den 27. februar 2016 klokken 02:25 skrev Francois Lord
> <[email protected]>:
> >>
> >>
> >> CityEngine is amazing, but very expensive. We've used it several
> >> times in the past. I think it now has some sort of link to Houdini to
> >> be able to work procedurally directly in Houdini.
> >>
> >> On 2016-02-25 10:11 AM, Morten Bartholdy wrote:
> >>> Thanks Chris, but I am looking for something that allows for more
> >>> irregular and organic looking cityscapes. I found the tool I was
> >>> thinking of - unfortunately it was not ICE based:
> >>>
> >>> http://www.esri.com/software/cityengine
> >>>
> >>> https://www.youtube.com/watch?v=aFRqSJFp-I0
> >>>
> >>>
> >>> Morten
> >>>
> >>>
> >>>
> >>>> Den 25. februar 2016 klokken 15:31 skrev Chris Marshall
> >>>> <[email protected]>:
> >>>>
> >>>>
> >>>> I did this really simple one:-
> >>>>
> >>>> https://vimeo.com/5200892
> >>>>
> >>>>
> >>>>
> >>>> On 22 February 2016 at 13:00, Morten Bartholdy
> >>>> <[email protected]>
> >>> wrote:
> >>>>
> >>>>> Thanks Sven - I will check that one out :)
> >>>>>
> >>>>> MB
> >>>>>
> >>>>>
> >>>>>
> >>>>>> Den 22. februar 2016 klokken 13:51 skrev Sven Constable
> >>>>>> <[email protected]>:
> >>>>>>
> >>>>>>
> >>>>>> Theres also CityEngine. I have no clue about pricing.
> >>>>>> http://www.esri.com/software/cityengine
> >>>>>>
> >>>>>>
> >>>>>> -----Original Message-----
> >>>>>> From: [email protected]
> >>>>>> [mailto:[email protected]] On Behalf Of
> >>>>>> Morten Bartholdy
> >>>>>> Sent: Monday, February 22, 2016 11:07 AM
> >>>>>> To: Userlist, Softimage
> >>>>>> Subject: City generator?
> >>>>>>
> >>>>>> I thought I once saw an ICE based City Generator system for XSI,
> >>>>>> but I
> >>>>> might
> >>>>>> be mistaken. I found two systems on rray.de/xsi which look a bit
> >>>>> rudimentary
> >>>>>> - I am looking for something that allow you to do road and
> >>>>>> cityblock
> >>>>> layout
> >>>>>> and position buildings procedurally based on that. Do any of you
> >>> know of
> >>>>> a
> >>>>>> good system, even if not xsi based?
> >>>>>>
> >>>>>> Cheers
> >>>>>> Morten
> >>>>>> ------
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> >>>>>
> >>>>
> >>>>
> >>>>
> >>>> --
> >>>> Chris Marshall
> >>>> Mint Motion Limited
> >>>> 029 20 37 27 57
> >>>> 07730 533 115
> >>>> www.mintmotion.co.uk
> >>>> www.dot3d.com
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