great, thanks, exactly what i need On Fri, Feb 26, 2016 at 12:25 PM, Olivier Jeannel <facialdel...@gmail.com> wrote:
> Polynoid did this when we were alive: > > > https://drive.google.com/file/d/0B1QqhXD7Y15qVFdDZGdCUlNWQWs/view?usp=sharing > > On Fri, Feb 26, 2016 at 12:20 PM, Mladen Kevic <mladen.ke...@gmail.com> > wrote: > >> Hi everyone >> >> is there a way to have some more control with Flow Along Curve? like >> rotating around that same curve, or have slight turbulence on motion? >> Whatever i use besides Flow Along Curve, it overrides it and just flow is >> applied. If i reduce weight of that node, it don't follow curve anymore >> over the time and distance. In some cases i solve it by adding mesh that >> will bounce the particle back into curve radius, but it's not always >> accurate and i don't get clean results. >> >> >> one of example what i looking for is something similar like maya "Create >> Curve Flow" (i know that that system use multiple goals to achieve that) >> >> thanks, >> Mladen >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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