great, thanks, exactly what i need

On Fri, Feb 26, 2016 at 12:25 PM, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> Polynoid did this when we were alive:
>
>
> https://drive.google.com/file/d/0B1QqhXD7Y15qVFdDZGdCUlNWQWs/view?usp=sharing
>
> On Fri, Feb 26, 2016 at 12:20 PM, Mladen Kevic <mladen.ke...@gmail.com>
> wrote:
>
>> Hi everyone
>>
>> is there a way to have some more control with Flow Along Curve? like
>> rotating around that same curve, or have slight turbulence on motion?
>> Whatever i use besides Flow Along Curve, it overrides it and just flow is
>> applied. If i reduce weight of that node, it don't follow curve anymore
>> over the time and distance. In some cases i solve it by adding mesh that
>> will bounce the particle back into curve radius, but it's not always
>> accurate and i don't get clean results.
>>
>>
>> one of example what i looking for is something similar like maya "Create
>> Curve Flow" (i know that that system use multiple goals to achieve that)
>>
>> thanks,
>> Mladen
>>
>>
>>
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