In that attributes preset video, I think you spelled Gator wrong :)

Very interesting looking stuff, it looks like it's adding features at a
level I can wrap my head around now...

On 29 February 2016 at 17:35, Eric Thivierge <[email protected]> wrote:

> Hey all,
>
> There is a new Fabric Engine release 2.1 that is now out. You can check
> out these 2 videos, one which is the overview of the full release and the
> other covering the new Attribute presets.
>
> *Overview*
> https://vimeo.com/156810384
>
> *Attributes Presets*
> https://vimeo.com/156543124
>
>
> Some highlights:
>
>    - Environment variables automatically set within Fabric for Softimage
>    plugin to make it easier to get up and running without having to set
>    variables by hand.
>
>    - Xfo and Mat44 arrays are now supported in Softimage so you can
>    easily drive kinematics for arrays of objects.
>
>    - The Value Editor in 2.0.x had its quirks. The good news is that it
>    has been completely rewritten and we now have a really good foundation to
>    add more tricks in the future. We’ve added some pretty useful elements like
>    spin boxes and now you can skin it with QSS.
>
>    - The 'time to usefulness' in Canvas has been longer than we intended.
>    To help with this, we have added dozens of new presets and samples. Some of
>    you have already seen these in the daily builds, but there are a few new
>    goodies that we held back for the release itself - check out the new
>    Attributes Presets in 2.1!
>
>    - ** Attribute Presets **
>       - Getting and setting attribute values
>       - Conversion between attribute types
>       - Debug drawing facilities
>       - Presets for basic math and vector math
>       - Geometry math presets
>       - Closest point and raycast presets
>       - Transfer attributes between geometries
>
>       - It's been difficult to figure out what’s gone wrong when a graph
>    fails or has a broken connection. The new Diagnostics Window should save
>    you lots of time and aggravation if / when this happens.
>
>    - There are loads of other things in this release, like the new
>    CanvasDeformer node in Fabric for Maya that is 4-5x faster than using
>    CanvasNode, and conveniences like being able to drag and drop a .canvas
>    file into Canvas.
>
>
> *Release Notes:*
>
> http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0
>
> *Forum Announcement:*
> http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here
>
>
> Cheers,
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
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