How is it looking on the adoption front ? are studios getting on board ?
:)  Each new release seems to offer a fairly considerable amount of
incentive.

On 29 February 2016 at 17:54, Tom Kleinenberg <[email protected]> wrote:

> In that attributes preset video, I think you spelled Gator wrong :)
>
> Very interesting looking stuff, it looks like it's adding features at a
> level I can wrap my head around now...
>
> On 29 February 2016 at 17:35, Eric Thivierge <[email protected]> wrote:
>
>> Hey all,
>>
>> There is a new Fabric Engine release 2.1 that is now out. You can check
>> out these 2 videos, one which is the overview of the full release and the
>> other covering the new Attribute presets.
>>
>> *Overview*
>> https://vimeo.com/156810384
>>
>> *Attributes Presets*
>> https://vimeo.com/156543124
>>
>>
>> Some highlights:
>>
>>    - Environment variables automatically set within Fabric for Softimage
>>    plugin to make it easier to get up and running without having to set
>>    variables by hand.
>>
>>    - Xfo and Mat44 arrays are now supported in Softimage so you can
>>    easily drive kinematics for arrays of objects.
>>
>>    - The Value Editor in 2.0.x had its quirks. The good news is that it
>>    has been completely rewritten and we now have a really good foundation to
>>    add more tricks in the future. We’ve added some pretty useful elements 
>> like
>>    spin boxes and now you can skin it with QSS.
>>
>>    - The 'time to usefulness' in Canvas has been longer than we
>>    intended. To help with this, we have added dozens of new presets and
>>    samples. Some of you have already seen these in the daily builds, but 
>> there
>>    are a few new goodies that we held back for the release itself - check out
>>    the new Attributes Presets in 2.1!
>>
>>    - ** Attribute Presets **
>>       - Getting and setting attribute values
>>       - Conversion between attribute types
>>       - Debug drawing facilities
>>       - Presets for basic math and vector math
>>       - Geometry math presets
>>       - Closest point and raycast presets
>>       - Transfer attributes between geometries
>>
>>       - It's been difficult to figure out what’s gone wrong when a graph
>>    fails or has a broken connection. The new Diagnostics Window should save
>>    you lots of time and aggravation if / when this happens.
>>
>>    - There are loads of other things in this release, like the new
>>    CanvasDeformer node in Fabric for Maya that is 4-5x faster than using
>>    CanvasNode, and conveniences like being able to drag and drop a .canvas
>>    file into Canvas.
>>
>>
>> *Release Notes:*
>>
>> http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0
>>
>> *Forum Announcement:*
>> http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here
>>
>>
>> Cheers,
>>
>> --------------------------------------------
>> Eric Thivierge
>> http://www.ethivierge.com
>>
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