Somebody smarter than me tried to explain to me that it was tied into 50hz
electric system vs 60hz in the US (hence the 25/30 split) but I'll admit it
went a bit over my head and I never bothered finding out more as I was
never directly involved with final output.

http://electronics.stackexchange.com/questions/164249/is-the-design-decision-for-different-frequencies-in-pal-and-ntsc-related-to-the

This seems to back it up a bit.

On 11 March 2016 at 13:29, Stephen Davidson <[email protected]> wrote:

> So true. I sometimes forget about the rest of the world. Not very global
> of me. Good question,  about how HD has effected frame rates. And also 4K.
> I will have to research that.
>
>
> On Fri, Mar 11, 2016, 4:48 AM Tom Kleinenberg <[email protected]> wrote:
>
>> That's NTSC. This side of the Atlantic, PAL is 25. Film is 24FPS.
>>
>> My experience since college is film, so I've been working 24FPS and I'm
>> not actually sure what HD has done to frame rates.
>>
>> On 11 March 2016 at 06:19, Stephen Davidson <[email protected]>
>> wrote:
>>
>>> Actually,  TV is 30 fps.,  or more accurately 29.97 fps,  but for short
>>> clips 30 fps is fine.
>>>
>>>
>>> On Fri, Mar 11, 2016, 12:23 AM Tenshi . <[email protected]> wrote:
>>>
>>>> @Stephen, i read your words, thank you! Your info save my ass for
>>>> future projects. For now they told me they'll use this on TV and some
>>>> documentary, so 24fps. but my issue will continue then. I can't render with
>>>> Arnold that thing, i already have all animated. Maybe it's some feature for
>>>> the SolidAngle team...
>>>>
>>>> On Thu, Mar 10, 2016 at 8:01 PM, Stephen Davidson <
>>>> [email protected]> wrote:
>>>>
>>>>> No, it does not, but you can't use field rendering on YouTube, anyway.
>>>>> See my last post about
>>>>> rendering 60 fps since YouTube will take that frame rate.
>>>>>
>>>>> Best Regards,
>>>>> *  Stephen P. Davidson*
>>>>>
>>>>> *(954) 552-7956*    [email protected]
>>>>>
>>>>> *Any sufficiently advanced technology is indistinguishable from magic*
>>>>>
>>>>>
>>>>>        - Arthur C. Clarke
>>>>>
>>>>> <http://www.3danimationmagic.com/>
>>>>>
>>>>> On Thu, Mar 10, 2016 at 4:45 PM Tenshi . <[email protected]> wrote:
>>>>>
>>>>>> *You know if Sitoa support Field Rendering? *
>>>>>>
>>>>>> On Wed, Mar 9, 2016 at 5:43 PM, Stephen Davidson <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> If this is going to be on YouTube, you can't use field rendering,
>>>>>>> anyway.
>>>>>>> BUT... YouTube will play back up to 60 fps. Here is the info about
>>>>>>> that.:
>>>>>>> https://creatoracademy.withgoogle.com/page/lesson/frame-rate?hl=en
>>>>>>> That, along with slight motion blur, should play as smooth as silk.
>>>>>>>
>>>>>>> Best Regards,
>>>>>>> *  Stephen P. Davidson*
>>>>>>>
>>>>>>> *(954) 552-7956*    [email protected]
>>>>>>>
>>>>>>> *Any sufficiently advanced technology is indistinguishable from
>>>>>>> magic*
>>>>>>>
>>>>>>>
>>>>>>>          - Arthur C. Clarke
>>>>>>>
>>>>>>> <http://www.3danimationmagic.com/>
>>>>>>>
>>>>>>> On Wed, Mar 9, 2016 at 4:40 PM Tenshi . <[email protected]> wrote:
>>>>>>>
>>>>>>>> @Stephen, thank you for the insight. A lot of info i didn't know
>>>>>>>> about. This video it's for broadcast at 24fps. I think they will use 
>>>>>>>> this
>>>>>>>> video for youtube intros, and tv. So i guess i need to export this 2 
>>>>>>>> times.
>>>>>>>> 24fps and a 30 or 60fps.
>>>>>>>> My next question will be... Does Sitoa support "Field Rendering"?
>>>>>>>> I'm looking at the sitoa options and i cannot see that option.
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