forgot the link, sorry.
https://vimeo.com/158351068
pass: test

On Wed, Mar 9, 2016 at 3:12 PM, Tenshi . <[email protected]> wrote:

> Yes. Here's a capture. 4seconds(120frames) from left to right. My scene
> 24fps. The capture from viewport exported as a 24fps ".mov" file.
> Notice how there's some little "skipping or jitter" in the letters that i
> can't hide with MotionBlur. Another camera it's doing a more short movement
> in 45degrees/3seconds from bottom to top and there's no skipping there, it
> looks soft like silk..
>
> pass: test
>
>
> On Wed, Mar 2, 2016 at 8:01 AM, Morten Bartholdy <[email protected]>
> wrote:
>
>> Could you show us the shot so we may better understand the problem? From
>> what
>> you describe it sounds like temporal aliasing
>> (https://en.wikipedia.org/wiki/Temporal_anti-aliasing) - a physical
>> limitation
>> which can not be overcome, only alleviated by making some changes to the
>> shot.
>> The most effective way being a combination of a longer camera move
>> resulting in
>> a slower pan plus adding more motionblur. If you play it back on a
>> computermonitor which refreshes at 60 kHz you can even get an undesirable
>> collision between camera pan jitter and the screen refreshing top-down
>> which
>> makes it worse. If you check the same shot on a TV screen it will often
>> look
>> better because of the luminance decay.
>>
>> Exr files do not contain framerate metadata, so it must be AE that
>> assumes the
>> framestack to be 30fps. You should be able to change that on import even
>> though
>> it is an Adobe product - after all they have got things right with
>> Premiere :)
>>
>> Morten
>>
>>
>>
>> > Den 2. marts 2016 klokken 09:56 skrev "Tenshi ." <[email protected]>:
>> >
>> >
>> > Finally i added 1 more second, 4 in total from left to right. The same
>> > thing still happening. I did add reelsmart motion blur in post(after
>> > effects) but that doesn´t seem to fix anything just a little. Weird
>> thing
>> > is that when i open the ¨.exr¨ files, after effects recognize all the
>> > sequence as a 30fps images. Why?  I have to add and put manually
>> ¨interpret
>> > as 24fps¨ inside,even if my composition is at 24fps.
>> >
>> > @Laurence, i didn´t animate any field of view in Softi, all cameras are
>> by
>> > default. Maybe i need to close up and modify the FOV?
>> >
>> > On Mon, Feb 29, 2016 at 6:43 AM, Laurence Dodd <[email protected]>
>> wrote:
>> >
>> > > Arnold can't handle a camera that has an animated field of view, that
>> > > could be it.
>> > >
>> > > Laurence
>> > >
>> > > On 27 February 2016 at 17:00, Tenshi . <[email protected]> wrote:
>> > >
>> > >> "Skipping" is the word i was trying to find. Exactly like that guys.
>> > >> Just for making sure i'm not doing something wrong, i create another
>> > >> Softimage camera, and one Arnold Camera, all with default settings,
>> did the
>> > >> same motion from left to right. 96frames at 24fps, the camera is
>> close up
>> > >> seeing some logo letters and when it travels through, it's difficult
>> to
>> > >> read the letters like they're skipping some frames. I did some
>> flipbook at
>> > >> 24fps, and 30fps, but nothing.. with 24fps it's more noticeable and
>> at
>> > >> 30fps it's less but even with that i see that "skipping".
>> > >>
>> > >> In my scene i have 2 more cameras, My camB is doing some motion to
>> show
>> > >> the logo at 45degrees, have the same 96frames and looks better. My
>> CamC is
>> > >> the same looks even better because the logo is showing at the
>> distance.
>> > >>
>> > >> There's something i need to applied to the camera settings to see and
>> > >> read better in a close up? Because right now it's only at default
>> settings.
>> > >>
>> > >> In fact i create a new scene, put some cylinders and did the same
>> motion
>> > >> from left to right at 24fps, but the same thing happen.
>> > >>
>> > >> I haven't applied any other effect or motion blur.   Any Thoughts?
>> > >>
>> > >>
>> > >>
>> > >> On Fri, Feb 26, 2016 at 6:05 PM, Christopher McCabe <
>> > >> [email protected]> wrote:
>> > >>
>> > >>> Are you saying it looks good when you scrub the timeline, and only
>> the
>> > >>> renders have the "skipping" issue? Are you animating the Focal
>> Length of
>> > >>> the camera?
>> > >>>
>> > >>>
>> > >>>
>> > >>> On Fri, Feb 26, 2016 at 4:46 PM, Eugene Flormata <
>> [email protected]>
>> > >>> wrote:
>> > >>>
>> > >>>> motion blur?
>> > >>>>
>> > >>>> On Fri, Feb 26, 2016 at 10:46 AM, Adam Sale <[email protected]>
>> > >>>> wrote:
>> > >>>>
>> > >>>>> Obvious thought, but what do your fcurves look like?
>> > >>>>>
>> > >>>>> On Fri, Feb 26, 2016 at 9:35 AM, Tenshi . <[email protected]>
>> wrote:
>> > >>>>>
>> > >>>>>> Hi,
>> > >>>>>>
>> > >>>>>> hope you guys can help me on this.
>> > >>>>>>
>> > >>>>>> I have a little scene, the camera goes from 0 to 96(left to
>> right) at
>> > >>>>>> 24fps, it's a logo close up, When i see it in the flipbook or in
>> after
>> > >>>>>> effects there are some issues with the camera, i can't explain
>> it, it's
>> > >>>>>> like it's missing frames but it's not that. Like the camera it's
>> > >>>>>> skipping
>> > >>>>>> some frames in the middle, i tried to convert the scene to
>> 30fps, the
>> > >>>>>> camera movement looks better(more fluid) but even with that it
>> seems
>> > >>>>>> it's
>> > >>>>>> skipping some frames.
>> > >>>>>>
>> > >>>>>> There's a way to fix this? maybe some camera settings? btw I'm
>> using
>> > >>>>>> the default perspective camera. Using sitoa for Render.
>> > >>>>>>
>> > >>>>>>
>> > >>>>>> thanks in adv.
>> > >>>>>>
>> > >>>>> To unsubscribe, send a mail to
>> [email protected]
>> > >>>>> with "unsubscribe" in the subject, and reply to confirm.
>> > >>>>>
>> > >>>>
>> > >>>>
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>> > >
>> > >
>> > > --
>> > >
>> > > Laurence Dodd
>> > > Porkpie Animation
>> > > E: [email protected]
>> > > W: www.porkpie.tv
>> > > M: 07570 702 576
>> > > T: 01273 278 382
>> > >
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