rather than animating a rough 3D arm (that lines up only soso) you could do a really rough half cylinder - with the rotoscoped/keyed arm as mask - Just sayin'.
-----Original Message----- From: David Saber Sent: Monday, April 04, 2016 9:51 AM To: [email protected] Subject: Re: Match moving newbie! Thanks everyone for these suggestions! yes I want a matte object to block out the particles when they're behind the arm, I think I'll model a rough 3d woman that will act as the painter in 3d space. I may have more questions soon :) David ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

