On Thu, 12 May 2016, Ben Beckett wrote:

> Hi
>
> I was a XSI user but we switch to 3d max. We currently are using max 2106
> and am looking at doing some particle in XSI because maya is becoming a
> problem, and ice is what I know.
>
> If we are able to (Someone is looking into it) it would be Soft 2015/max
> 2016.
>
> Caching them to Alembic would I guess be the way. Thanks for your help.

At some point I think there was a PRT exporter for XSI. This would be my 
prefered method for loading particles into Max.

PRTLoader is wicked efficient. It lets you apply deformations to your 
particles, retime them, etc.



-- 
Joe Laffey
The Stable
Visual Effects
http://TheStable.tv/?e39276M/
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