Yes it is. I've done it by exporting through the cache manager {addon} not
through ice cache- to a .pc2 or ncache .xml. Create a standard pflow
source then delete the birth, speed and position, then add a birth file and
bring in your cache from ice.
On Thu, May 12, 2016 at 4:32 PM, Ben Beckett <[email protected]> wrote:
> Hi
>
> I was a XSI user but we switch to 3d max. We currently are using max 2106
> and am looking at doing some particle in XSI because maya is becoming a
> problem, and ice is what I know.
>
> If we are able to (Someone is looking into it) it would be Soft 2015/max
> 2016.
>
> Caching them to Alembic would I guess be the way. Thanks for your help.
>
> Ben
>
> On 12 May 2016 at 16:11, Pierre Schiller <[email protected]>
> wrote:
>
>> What kind of particles? there“s an Ice strand to fibermesh er... brush..
>> to maya and another Softimage ICE particle sims to MAX on youtube.
>> It is always armed (build) from softimage to external apps.
>>
>> Basically you CACHE your particles to NCache or you Export them by
>> Caching your sim and using Alembic exporter. What version of SI and MX are
>> you using?
>>
>> On Thu, May 12, 2016 at 9:46 AM, Ben Beckett <[email protected]>
>> wrote:
>>
>>> Hi all
>>>
>>> Is it possible!
>>>
>>> Thanks
>>> Ben
>>>
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>>
>>
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