@Pedro Santos, is this an in-house solution? looks pretty solid! https://gfycat.com/ShabbySeriousDrafthorse Or is it available somewhere? Thanks! :D
On Tue, May 17, 2016 at 8:51 PM, Matt Lind <[email protected]> wrote: > I should also add: > > If you apply a spherical projection onto a cube which has Catmull-Clark > subdivision smoothing applied to it to become a sphere, the edge flow of > the > polygons as seen in the texture editor will almost exactly match the flow > as > seen in equirectangular projections floating around on the internet when > doing a Google search for examples. That is a marked improvement over > applying a spherical projection onto a primitive sphere which shows up as a > grid with pinched poles at the top and bottom of the editor. > > If you place your unfold cut lines along the center of the face(s) of the > subdivided cube, the resulting unfold will resemble a Mercator projection, > but with skewing as unfold has flaws as detailed in an earlier post. > > Matt > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
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