We are using Softimage and Maya in our projects (PS4 game), and coding like 
crazy in Maya (although still writing for Softimage too).

For modeling I'm still using Softimage as much as I can, it is way faster.

Martin
Sent from my iPhone

> On 6 Oct 2016, at 2:06, Jordi Bares <jordiba...@gmail.com> wrote:
> 
> Still around on the list but pretty much 100% of my time on Houdini now 
> except occasional projects.
> 
> Jb
> 
> 
>> On 5 Oct 2016, at 17:58, Tim Borgmann <i...@bt-3d.de> wrote:
>> 
>> Same here. Still using SI for most of my work.
>> 
>> send from mobil
>> 
>>> Am 05.10.2016 um 11:38 schrieb Oliver Weingarten <li...@pixelpanic.de>:
>>> 
>>> Still Softimage|XSI for most of the work I do, learning Houdini in 
>>> parallel..both in combo with Redshift.
>>> 
>>> As AD keeps on "making better software faster"(Marc Stevens in March 2014) 
>>> without giving a proper replacement for XSI, Houdini seems one of a very 
>>> few applications to make progress and evolve with.
>>> 
>>>> Am 05.10.2016 um 11:22 schrieb Jean-Louis:
>>>> Softimage is still our primary tool, and probably for at least the next 
>>>> couple of years (together with Redshift and Arnold, of course).
>>>> 
>>>> JL
>>>> 
>>>> 
>>>> 
>>>> Jean-Louis Billard
>>>> -----------------------------------------
>>>> Digital Golem
>>>> BE: +32 (0) 484 263 563
>>>> UK: +44 (0) 7973 660 119
>>>> jean-lo...@digitalgolem.com
>>>> http://www.digitalgolem.com/
>>>> 53 Rue Gustave Huberti
>>>> 1030 Brussels
>>>> -----------------------------------------
>>>> 
>>>> 
>>>>> On 4 Oct 2016, at 12:00, Simon Reeves <si...@simonreeves.com> wrote:
>>>>> 
>>>>> I'd unsubscribe but I'm afraid of being one of those who sends an email 
>>>>> to everyone that just says 'unsubscribe'.
>>>>> 
>>>>> Otherwise... Full steam ahead Houdini! It's great. Any uncertainty after 
>>>>> the demise of xsi is behind me.
>>>>> 
>>>>> Add to that, Maya's only function as an 'easier' app that everyone uses, 
>>>>> has hopefully improved greatly (as in, satisfactorily) with the  XSI 
>>>>> style render layers in 2017.
>>>>> 
>>>>> 
>>>>>> On Tue, 4 Oct 2016, 10:39 patrick nethercoat, <patr...@brandtanim.co.uk> 
>>>>>> wrote:
>>>>>> still hanging on.
>>>>>> 
>>>>>> On 4 October 2016 at 10:28, Morten Bartholdy <x...@colorshopvfx.dk> 
>>>>>> wrote:
>>>>>> Pong from Copenhagen, Denmark :)
>>>>>> 
>>>>>> 
>>>>>> > Den 4. oktober 2016 klokken 09:42 skrev Thomas Volkmann 
>>>>>> > <li...@thomasvolkmann.com>:
>>>>>> >
>>>>>> >
>>>>>> > ....anybody out there?------
>>>>>> > Softimage Mailing List.
>>>>>> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
>>>>>> > with "unsubscribe" in the subject, and reply to confirm.
>>>>>> ------
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
>>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> -- 
>>>>>> Brandt Animation
>>>>>> www.brandtanim.co.uk
>>>>>> 020 7734 0196
>>>>>> 07717 38 39 40
>>>>>> ------
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
>>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>> 
>>>>> -- 
>>>>> Simon Reeves
>>>>> London, UK
>>>>> si...@simonreeves.com
>>>>> www.simonreeves.com
>>>>> www.analogstudio.co.uk
>>>>> ------
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>> 
>>>> 
>>>> 
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